Amiga Vs ST games

Started by AmigaJay, December 08, 2012, 13:51:15 PM

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DreamcastRIP

The soundtrack of SotB2 on Amiga there is so vastly superior to that of the ST version that it's unfair to even call it a competition!
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TrekMD

The Amiga really sounds great.  It does beat the ST.

Going to the final frontier, gaming...


TL


TL


TrekMD

I like the Amiga version more for Shadow of the Beast.

Going to the final frontier, gaming...


TL

When it comes to Shadow Of The Beast the Amiga version is far superior, the ST version is pretty sloppy in comparison.

MadCommodore

Quote from: "Rogue Trooper"Lot of Amiga/ST games i saw at the time boiled down to faster 3D on ST, better sound, more colours on Amiga.

But then you had things like Midnight resistance: only 1 player on ST, push scrolling etc.

Developers like Bitmap Bros would really push boat out to ensure ST versions were as close as possible to Amiga versions though.

Apart from Chaos Engine I think you will find that is because the Amiga games are ST versions (ie same 16 color graphics in most like Xenon II) with enhanced sound and hardware scrolling implemented.

Elite (the conversion of the Acornsoft game by Firebird) famously was a 3D game that was not faster on the ST, was actually faster on the Amiga because they used the blitter to do the solid triangles in the game engine (the Amiga blitter is about 2 times the speed of the 68000 CPU at manipulating video memory and of course leaves the CPU to calculate the geometry)

I don't mind slightly slower speed of Amiga Stuntcar Racer because without the creaking sounds of the floorboards it has a lot less atmosphere and sense of peril I feel.

I prefer Gauntlet 2 on ST because the game looks, sounds and plays the same on both but there is a 1 disk crack for the ST version which makes it play like a console game (they just chopped out the long intro sample which I find annoying anyway as you can't skip it and it's just a sample not a properly made tune with sampled instruments). Both are rubbish compared to Gauntlet 1 on the ST (and the Amiga 'conversion' of that needs an Amiga 1200 with FAST RAM to run like a 1985 Atari ST anyway so AVOID that rubbish from some French guy).

I preferred The Pawn on the Amiga 1000 because it had a much nicer keyboard to type on than my 1986 520STM+SF354 computer setup, not because of the music :)

To be honest where it was a rubbish ST Port job on Amiga the original ST version was not good enough compared to the arcade original anyway so I didn't like either (Bionic Commandos being a prime example) or just wasn't released on the Amiga (like Road Runner or Gauntlet 1).

Games done properly on Amiga and released on both well clearly I preferred the Amiga version (like the sublime arcade perfect port of Marble Madness on Amiga).

3D games before Playstation 1 Ridge Racer came out didn't really interest me and so I rarely felt the allure 20% CPU speed advantage of the ST versions because my absolute limit is Zarch/Lander on the Archimedes (without the depth cueing forget it which is why Virus is OK on ST/Amiga but not if you had a friend with Archimedes and Zarch on tap lol)

zapiy

Never knew about the Gaunlet 2 single disk crack. Interesting and maybe something we could look at adding here.  Some sort of guide.


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