Some games do not age well and Breakout is an example of one such game. When Breakout was introduced, it did have a great appeal but, as the years went by, the basic idea of Breakout was evolved by other gaming companies that left this game far behind.

In Breakout the player takes control of a “bat” with the paddle controller with the goal of smashing through a multicolored brick wall until all the bricks are gone. Finish clearing the bricks and a new wall appears. Smashing is done by using a ball that moves about the screen and that you have some level of control over as you hit it with the bat. For all intents and purposes, that’s all the game is about. To add some variation the game does allow for up to four players and it has twelve different games: standard, steerable balls, catch, invisible wall, three timed variations, a timed + invisible ball variation, and four “breakthru” games (the ball just breaks through the bricks on the wall non-stop). Breakout has simple graphics, simple sound, and simple gameplay. That means that it won’t hold anyone’s interest for too long as the game becomes repetitive and boring. The strategy is pretty much the same and, even with the variations, it is not enough a challenge to keep anyone playing for a long time. Though Breakout can certainly be considered a classic, and one that started its own genre of games, it will not appeal to all players.


TrekMD is an MD by day and a writer by night, a lover of all things Atari. You can visit his ramblings  on Twitter at:

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