Retro Gaming Magazine

Started by triverse, August 29, 2013, 03:32:09 AM

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zapiy

Nice one fella I look forward to reading that later.

Own: Jaguar, Lynx, Dreamcast, Saturn, MegaDrive, MegaCD, 32X, GameGear, PS3, PS, PSP, Wii, GameCube, N64, DS, GBA, GBC, GBP, GB,  Xbox, 3DO, CDi,  WonderSwan, WonderSwan Colour NGPC

TrekMD

Cool, I've just downloaded the PDF.  Thanks!

Going to the final frontier, gaming...


Greyfox

Looks excellent so far. thanks for the release.

triverse

Some typos were corrected in the new version of the issue.  Nothing major if you are happy with the version you have, cool.  If you want the corrected version it is being uploaded now.  This newer version will be the print proof.

Thanks,

Carl

Greyfox

okay fella, lets us know when it's up.

triverse

It is up now.  There were only nine downloads of the old version.  If you have one of those, you are in extremely limited company.

zapiy

Will it be worth more money lol.

Own: Jaguar, Lynx, Dreamcast, Saturn, MegaDrive, MegaCD, 32X, GameGear, PS3, PS, PSP, Wii, GameCube, N64, DS, GBA, GBC, GBP, GB,  Xbox, 3DO, CDi,  WonderSwan, WonderSwan Colour NGPC

TL

Just read the new issue, it's a big improvement on the first and certainly a hell of a lot better than RETRO. Nice range of articles and I love the focus on homebrew games too, so top work!  :113:

My only complaint really is that some of the images are still terribly quality, JPGs have no place in a magazine like this!

TrekMD

I haven't been able to read the full issue yet.  This one has one article I wrote in it.  :) 

Going to the final frontier, gaming...


zapiy

When did you become a creative director? :113:

Own: Jaguar, Lynx, Dreamcast, Saturn, MegaDrive, MegaCD, 32X, GameGear, PS3, PS, PSP, Wii, GameCube, N64, DS, GBA, GBC, GBP, GB,  Xbox, 3DO, CDi,  WonderSwan, WonderSwan Colour NGPC

TrekMD

Quote from: "zapiy"When did you become a creative director? :)

Going to the final frontier, gaming...


zapiy

LMFAO, now that's a reply..

Own: Jaguar, Lynx, Dreamcast, Saturn, MegaDrive, MegaCD, 32X, GameGear, PS3, PS, PSP, Wii, GameCube, N64, DS, GBA, GBC, GBP, GB,  Xbox, 3DO, CDi,  WonderSwan, WonderSwan Colour NGPC

zapiy

Right I now have read half of this. Yes it's better than the previous mag but there is still placement issues, overloading a page with images that squeeze the text out. Little things that will make mag more professional if ironed out.

Own: Jaguar, Lynx, Dreamcast, Saturn, MegaDrive, MegaCD, 32X, GameGear, PS3, PS, PSP, Wii, GameCube, N64, DS, GBA, GBC, GBP, GB,  Xbox, 3DO, CDi,  WonderSwan, WonderSwan Colour NGPC

TrekMD

I just finished reading this issue.  Clearly a lot of work went into this issue and the feedback given was taken in to make a better issue.  Nicely done, triverse and team.  Good to see a table of contents within the magazine and that the pages are now numbered properly.  The layout for some of the articles needed to be better, though.  Examples are Dynamite Headdy (the one I wrote), Anime goes to the games (p27).  Overall, though, the pages articles are better laid out and the text is more consistent across the board.  :)

Going to the final frontier, gaming...


triverse

I am glad this issue was received better than the debut and understand there are still things that need working on.  I am hoping that the two new layout designers that have come forward will work out (we have already gone through four or five over the last couple of years).  I know layouts are not my strong point and that the look is the biggest problem we have with RGM right now.  As they say, two wrongs don't make a right.

We are receiving good feedback on the second issue.  Many more people that have downloaded it are more vocal about different things (always a good thing to hear both good and bad).

Both issues are available on Google Play, which has helped us reach more readers (nearly out pacing the downloads on the main site).  I am working on finishing the little details to get RGM listed on Amazon Kindle and on Amazon.com for prints/digital.  Also working on getting the issue carried by some bookstores and game stores that are primarily "southern" in the United States.  I have put in some work to get listed with Barnes & Noble (digital and prints) but I don't see that coming to fruition anytime soon due to various concerns on both sides of this deal.

Basically, once we have a layout designer on board, I can focus more on the stuff I do best- promoting, making agreements and securing exclusive content for the mag and the site.

The first issue was a victim of my having to complete some work with my PR firm around the time of release so I was not able to focus on the issue as much as it really needed.  I pulled the trigger on releasing it when I did because we were already behind and the other work was only going to take more of my time.  As you can see between the issues, I was able to focus a lot more on issue two and it shows, I think, in the final result.

We are working with many indie game publishers on exclusives, yes they still exist in this day and age.  These are mainly new games but in at least one case, there is new gaming hardware involved that will be revealed in the pages of Retro Gaming Magazine first. 

The issues we had with issue #2 pre-orders and the Paypal button have probably cost us a few new readers (I was receiving fie to ten messages per day that the button wasn't working).  I was constantly re-pasting the button and it would work for a little while then it would inadvertently go down again and not work for someone else.  That is more egg on the face of RGM, something I am going to avoid here on out.

Pre-orders will now be available on Magcloud only.  Pre-orders will receive the digital for download (even though I am not happy with the compression implemented) so readers that pre-order won't have to wait for their digital.  The digital will be released on the site approximately one to two weeks after the pre-orders are opened.

We are slowly figuring out the right process to make a success with RGM and I can only offer a deeply heartfelt thank you to the fans that have supported the mag now and are helping it become the best it can be.  Can't wait to see what people think of issue #25.