He's been asked what he'll do if this doesn't get funded but he hasn't really said anything.Â
The money he wants seem way of the mark as well. Way to much for this game.
The money he wants seem way of the mark as well. Way to much for this game.
He says he is low balling it!Â
Jesus lol, well he signed he own no support paperwork then.
Jesus lol, well he signed he own no support paperwork then.
Looks that way!Â
As many of us suspected, this project was not funded. Unfortunate, because it would have been great to see what David could have done. Here is the last update from David himself:
To quote Kickstarter, "backing a project shows your support for a creator's work. The value in that never expires!" My thanks go out to everyone who backed this project. Your enthusiasm was overwhelming, and appreciated.
This project was as much about bringing game players into the game design process as it was about the game itself. To back the project without a design and eye candy required a leap of faith - belief that my team and I could, and would, make a game that you would be proud to own. Every pledge was a vote of confidence, and I took each one as a personal compliment.
Re-kick it and market it better (as has been suggested)? Maybe. Complete the design and bring backers in for just the production? Possibly. Strip down the design and lower its quality? Never. For now all options (except for lowering my quality standards) are on the table. Making games is what I do, and I'll keep making them as long as you continue to enjoy playing them.
Thanks again.
- David Crane
Looks like he may have changed his mind from what he said on our interview and may look for another alternative. Who knows?
Glad to see he's not giving up. I still think this has potential.
Yeah, I think it needs a bigger wow factor though. That helps stir the juices then. Gets the imagination rolling and money will flow then.
Saw this game get slammed by DPrinny over at RG forum. That pretty much guarantees it'll be a quality release worthy of a day one purchase then! 
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