Alisha's Adventure

Started by Aaendi, July 17, 2016, 02:18:36 AM

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Aaendi

I'm programming a game called Alisha's Adventure.  It will be released sometime in 2018 for the Super Nintendo, maybe sooner if I can get some help.  I have videos on YouTube if you want to check it out.  It's about a cheer leader named Alisha who beats the crap out of robots and monsters and pirates and ninjas and zombies and aliens and wizards.  Everything explodes when you beat the crap out of them.

TrekMD

I found this one video of it.  It looks cool.


Going to the final frontier, gaming...


Aaendi



Here's a more recent video.

Saturn

Looks great, will be watching for it in 2018.
Need a new game for the old SNES, it's been ages since I've plugged anything into it. This might be the ticket to dig it out. :D
If it's a rom release, even better. Can forgo the trouble  :P

zapiy

Awesome, what help do you need chap?

Own: Jaguar, Lynx, Dreamcast, Saturn, MegaDrive, MegaCD, 32X, GameGear, PS3, PS, PSP, Wii, GameCube, N64, DS, GBA, GBC, GBP, GB,  Xbox, 3DO, CDi,  WonderSwan, WonderSwan Colour NGPC

Shadowrunner


Aaendi

#6
Quote from: zapiy on July 18, 2016, 00:12:31 AM
Awesome, what help do you need chap?
Just graphics and audio help to speed things along.  Although it's pretty hard to organize a team through the internet.

Aaendi

Oh boy, does it take a lot of clever programming to get around the VRAM and DMA speed limits.  I almost broke my game implementing automatic duplicate sprite checking, so I can have more animated sprites on-screen than I could fit in VRAM.  Now I need to fix the slowdown caused by my new animation routine.