Unreleased & Unfinished Games Thread

Started by Minerals, September 10, 2013, 20:53:07 PM

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TrekMD

So, Sonic in an educational game.  I wonder how well this would have sold.

Going to the final frontier, gaming...


Bobinator

Funny thing, some other developer tried something like this again a few years after, and it actually came out:



Yes, I owned this. No, it wasn't very good.

TL

Magician Lord 2 is a cancelled sequel for ADK's sidescrolling action game, that was in development for the Neo Geo Pocket. When SNK released his handheld system Neo Geo Pocket in 1998, its historic ally ADK started to work on the new platform. ADK thought to resume one of its past franchise: Magician Lord.

A sequel was already in development in the mid nineties exclusively for Neo Geo CD (alongside Crystalis 2) but it was eventually canned. The NGP game was a direct sequel of the cult Neo Geo title, with Elta (the original protagonist) that could morph in even more creatures than previously, although game mechanics looked more oriented toward a Metroid/Castlevania type of gameplay.

Unfortunately even this time Magician Lord 2 and another NGP game, World of Heroes, was never released because ADK went bankrupt in early 2000. Recently an alpha version of Magician Lord 2 which was available to the japanese press got unearthed thanks to Puyo/Gamekult.

http://www.unseen64.net/category/others/neo-geo-pocket/

[align=center:1ywg6r1p]Magician Lord 2 Intro (Neo Geo Pocket - Cancelled)

Magician Lord 2 Gameplay 1 (Neo Geo Pocket - Cancelled)

Magician Lord 2 Gameplay 2 (Neo Geo Pocket - Cancelled)[/align:1ywg6r1p]

TL


TrekMD

I thought that video looked familiar.  It's in post 80.  ;)

Going to the final frontier, gaming...


TL

Ah bugger, well nobody replied to it anyway so I have posted it again  :21:

TrekMD

Quote from: "The Laird"Ah bugger, well nobody replied to it anyway so I have posted it again  :24:

Going to the final frontier, gaming...


TrekMD

Ah yes, this is the video that has the Star Trek V game!  I tried getting a reproduction of the game from Good Deal Games but they had run out. 

Going to the final frontier, gaming...


TL

Res Q and Time Trax really should have come out for the Mega Drive, it's pretty unreal that they didn't considering the quality of them. Fido Dido not so much though . . . . .

Bobinator

So I've been writing about this one game, lately... Thrill Kill. I don't think it's shown up in this thread, which is odd, considering it's probably one of the more well-known unreleased games out there. Probably because some wonderful people, whoever they may be, actually leaked it out of the kindness of their heart. Some people say it was the developers who were pissed about their game getting canned, some people say it was the gaming press... nobody knows for sure.

So, basically, Thrill Kill was a four player 3D fighter due for release in October 1998. This was, I should point out, almost two years before Power Stone 2 as the first four-player 3D fighting game, so that's pretty impressive. Virgin Interactive was going to publish it, but then EA bought them, and then EA had a huge hissyfit over the violence content, and... well, here we are.

I'd imagine in 1998, the violence was pretty shocking, not to mention all the themes of BDSM and such. But these days? It's all rather quiant. It's still a pretty good game, overall, and while it's not the deepest fighting game out there, it's pretty unique, in its own way.

PSX Longplay [130] Thrill Kill

dubchaser

Quote from: "Bobinator"So I've been writing about this one game, lately... Thrill Kill. I don't think it's shown up in this thread, which is odd, considering it's probably one of the more well-known unreleased games out there. Probably because some wonderful people, whoever they may be, actually leaked it out of the kindness of their heart. Some people say it was the developers who were pissed about their game getting canned, some people say it was the gaming press... nobody knows for sure.

So, basically, Thrill Kill was a four player 3D fighter due for release in October 1998. This was, I should point out, almost two years before Power Stone 2 as the first four-player 3D fighting game, so that's pretty impressive. Virgin Interactive was going to publish it, but then EA bought them, and then EA had a huge hissyfit over the violence content, and... well, here we are.

I'd imagine in 1998, the violence was pretty shocking, not to mention all the themes of BDSM and such. But these days? It's all rather quiant. It's still a pretty good game, overall, and while it's not the deepest fighting game out there, it's pretty unique, in its own way.

PSX Longplay [130] Thrill Kill
I like the look of that. Has a character with my daughters name too. Lo,. Violet.

zapiy

That game looks awesome Bob.. really warped but its different and i like different. :113:

Own: Jaguar, Lynx, Dreamcast, Saturn, MegaDrive, MegaCD, 32X, GameGear, PS3, PS, PSP, Wii, GameCube, N64, DS, GBA, GBC, GBP, GB,  Xbox, 3DO, CDi,  WonderSwan, WonderSwan Colour NGPC

guest5175

[align=center:283qsciw]IAAPA 2010 - Robo Restle by Robotic Amusements & Namco[/align:283qsciw]

Hybrid video and mechanical game. Was in development by a small US team and they tried to work with Namco America for a release. The game was polished up beyond what you see here and ready to go when it was inexplicably canceled. Too bad.

guest5175

http://www.youtube.com/watch?v=cA8V7TUMLkA#ws

More info about it here: http://arcadeheroes.com/2010/04/27/exclusive-the-last-coin-op-project-at-midway-rip-squad-raids-against-the-reich/

According to the gentleman that sent me the footage, this was the last project of Midway Chicago when the company decided to halt all arcade developments about 12/13 years ago. He worked on it (he also was an artist on CarnEvil and still is in the industry). The prototype sits in the office of Play Mechanix, they exclusively develop content for the arcade sector these days.

TL

Excellent stuff, really interesting. I was always a big fan of Midway's output!