
About
Sacred Line Genesis is a brand new Adventure / Visual Novel game which was developed exclusively for the Sega Mega Drive / Genesis videogame system. It tells the story of Ellen, a private detective, who is trying to survive in Eastern Europe. Lately detective business, which she inherited from her missing sister Sarah, almost ceased its existence and one day before she was going to close her office she got an anonymous call. The unknown asked her to find some hidden forest outpost and told her about its position. That was just the beginning. The game is free of censorship and recommended for Mature audience only (Blood, Intense Violence, Mature Humor, Minor Sexual Violence Reference, Strong Language, Suggestive Themes, Violent References).
It's not a port, not a translation, not a rip-off with copyrighted stuff. It is based on my own game Sacred Line, which was released for free for PC/Mac on Desura.


Features:
- High quality 3D graphics (highly recommended to play on CRT TV)
- WAV soundtrack (which sounds like a GBA output, it also won't be slow for PAL users)
- Unique and memorable setting, story and environments
- Text-based dice fighting system (ideally you need a dice...but you can also play without it)
- More than 20 endings: normal, secret and deaths, deaths, deaths
- Don’t be frustrated: if you die, you’ll start from the last checkpoint
- In-game enclyclopedia will help you learn more about characters
- Compatible with Flashcarts like Everdrive
- Any buyer will be added to a special list: it means you will get discounts and special bonuses for all further products. Money is support and support will not be forget.


Not so good features (GINCS-specific things you may not like):
- The game uses GINCS engine, its Visual Studio modification. It means it uses WAV soundtrack and WAV files cannot be stopped immediately there, they will always play to the end. Not everyone will take it as a problem but it must be mentioned.
- Text has no shadows. Somehow, just theoretically, IF you're crazy enough and decided to play any GINCS game via very, very, very bad RF connection on a very, very, very bad, just simply broken LCD screen and there's also a gas all around you, the text will be hard to read. But nobody ever reported that kind of problem since the creation of GINCS (2006 year).
- There is a super exotic GINCS bug which was reported by GenDev user: the game might crash if you will insert gun or mouse to the Port 2


Demo Download:
It's a final demo which shows all the game features. It will end after a first fight with a skeleton.
If you think what something needs to be fixed (except "Not so good features"), you can tell about it in this thread. The result may be presented in the release version.
http://www.mediafire.com/?dy53byl1xr14c4d
Release [Digital]:
The game was finished like a month ago and ready for the release digitally just before Halloween 2013. I need to change a bank card and if Paypal won't do some idiotic blocking with it like they always do with all law abiding citizens, I'll start to sell it right before the end of this month.
The package will contain ROM for Flashcarts, ROM with tuned Fusion emulator, high-res game cover and manual. The price is 5.99$. You can also request a special ROM with your own name in main menu of the game for 9.99$.


Release [Cartridge Run]:
It's complicated. Current version was going to be published by Watermelon, but in the end it was declined by their programmer/producer because of an upgraded GINCS sound system (see "Not so good features" above). So now the game is in "Purgatory" state for that matter, I must find another publisher (which doesn't exist, because SF Team is releasing only actions and RPGs) or engine must be changed and the whole soundtrack must be redone to tracker format. If we make all the changes and Watermelon's cartridge version will be possible in the end, it will be a special version with a new non-WAV soundtrack and unlockable additional campaign. In this case people who already bought the original version and who will buy the cartridge as well, will also get a bonus third campaign, which will be released exclusively for them. If you're a talented developer which can make WAVs stop immediately, you must know that world out there needs you.
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Special thanks:
Thanks Haroldo for GINCS system.
Thanks to Watermelon team for helping with translation.[/align:14w1mjd2]
Title: Sacred Line Genesis
Platform]Sega Genesis / Mega Drive (Region-Free)
Genre: Adventure / Visual Novel
Developer: Sasha Darko
Works on real hardware: Yes (Flashcart-ready)
Status: Finished
Digital Version Release date: Halloween of 2013
Cartridge Version Release date: TBA
Game rating: 18+ (Mature)
Official site: http://sashadarko.com/genesis.html
Download Demo (Flashcart version, works in emulators): http://www.mediafire.com/?dy53byl1xr14c4d