Up until now all my reviews have been for the humble Spectrum. So it made a nice change to be given the opportunity to write about a new homebrew Amiga game. Zerosphere is a whacky game created by Heckmeck! that brings an interesting twist on the traditional platform game.

You take control of Squinty, a cute, orange character that is having a bad day as his universe is under threat from the evil Odak. You might be thinking so far it sounds like your regular platformer, but you would be mistaken. The world is being distorted, looking like a bad reflection and the only way that Squinty can navigate is by squinting which brings all into focus.

The aim of each level is to collect a certain amount of gems to unlock the exit, much like Rockford does in Boulder Dash. In order for our hero to find the gems he has a very limited amount of squinting available. This is shown as a bar at the top left of the screen and this special ability is activated by holding the fire button down. Then as if by magic the world becomes normal. The idea might be simple but let me assure you it is very addictive and so whacky that you will keep coming back for more.

A commercial release of this game is now available from Polyplay.

  • 9/10
    Gameplay - 9/10
  • 8/10
    Graphics - 8/10
  • 8/10
    Sound - 8/10


Webmaster of Gaming-Corners. Astronomy, PC technician, Retro and modern gamer, and photography. Work as a Designer / Printer

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