Update Week 11!
This release has been a little delayed because I wanted to give the player feedback from Beta 3 a chance to settle. It seems to have done that, and baring any significant bugs being found, this may end up being the final version of the game!
Thanks to everyone that provided feedback and helped track down bugs! Huge thanks to Muunas and Fiskbit who helped track down a really nasty sprite flicker issue when the game was run on real hardware!
Version 2020.08.09 Beta 4
Added 2 second delay prior to beginning of match.
Allow players to start on Level 29 by [redacted].
Sound Test mode is now unlocked with Konami Code on main menu (rather than just A+START).
Hard drop setting how comes in 3 versions: Off, Tap (instant) and Hold (2 frame delay).
Kill Screen Skull not cleared after restarting game - FIXED
Game ends when a piece is placed off top of screen - FIXED (only ends when new piece can't spawn)
Graphical corruption from Game Over text writing to the side of the game board - FIXED
Numerous issues with wall kicks - FIXED
Soft drop is 1 frame too slow (every 3 frames but should be every 2 frames) - FIXED
Frames over-budget causing sprites to flicker - FIXEDDownload or play in your browser over on itch.io!
Here is the boxart for the game...