New NES Homebrew - From Below

Started by TrekMD, July 25, 2020, 18:33:39 PM

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TrekMD


The Kraken cometh...

From the deepest trenches of the ocean, the Kraken has come to lay waste to your city!

The archers have slung every arrow.
The burning tar has run dry.
Every piece of military weaponry has been dispatch.

And yet... the Kraken moves forward, climbing the towering walls of your seaside fortress.

With no ammunition left, the city itself moves from a barricade, to a weapon!

The stones of the walls are broken off, and hurdled down at hideous creature. And it just might be enough to
slow it down till morning, when surely help will arrive...


It a falling block puzzle game featuring:

Soft Drops
Hard Drops
Wall Kicks
T-Spins
Lock Delay
3 modes of play:
Kraken Battle Mode

The signature mode of FROM BELOW. Battle the Kraken by clear lines across the onslaught of attacking Kraken Tentacles. The Tentacles push more blocks onto the screen every few seconds, forcing to act quickly, and strategize on an every changing board.

Classic Mode

The classic block falling mechanics you know and love without any new gimicks. Modernize for 2020, with Hard Drops, Lock Delay, and more, making this (hopefully) the best feeling puzzle game on the NES!

Turn Based Kraken Battle Mode

Similar to "Kraken Battle Mode", but instead of the Kraken attacking every few seconds, it advances its tentacle every time you drop a piece. Make every move count, as this move favors slow, deliberate play!


Going to the final frontier, gaming...


Shadowrunner

I love a good puzzle game and this looks great.

Downloaded an NES emulator on my phone and just tried it out. It's good!

TrekMD

Yes, it is good!  They are welcoming feedback to improve it further.

Going to the final frontier, gaming...


TrekMD

Update Week 11!

This release has been a little delayed because I wanted to give the player feedback from Beta 3 a chance to settle. It seems to have done that, and baring any significant bugs being found, this may end up being the final version of the game!

Thanks to everyone that provided feedback and helped track down bugs! Huge thanks to Muunas and Fiskbit who helped track down a really nasty sprite flicker issue when the game was run on real hardware!

Version 2020.08.09 Beta 4

NEW FEATURES

    Added 2 second delay prior to beginning of match.
    Allow players to start on Level 29 by [redacted].
    Sound Test mode is now unlocked with Konami Code on main menu (rather than just A+START).
    Hard drop setting how comes in 3 versions: Off, Tap (instant) and Hold (2 frame delay).

BUG FIXES

    Kill Screen Skull not cleared after restarting game - FIXED
    Game ends when a piece is placed off top of screen - FIXED (only ends when new piece can't spawn)
    Graphical corruption from Game Over text writing to the side of the game board - FIXED
    Numerous issues with wall kicks - FIXED
    Soft drop is 1 frame too slow (every 3 frames but should be every 2 frames) - FIXED
    Frames over-budget causing sprites to flicker - FIXED

Download or play in your browser over on itch.io!

Here is the boxart for the game...


Going to the final frontier, gaming...