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New ZX Spectrum homebrew: Ad Lunam Plus
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Topic: New ZX Spectrum homebrew: Ad Lunam Plus (Read 766 times)
Corporal Jonlan
Developer
Jr. Member
Posts: 58
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Karma: 6
New ZX Spectrum homebrew: Ad Lunam Plus
«
on:
July 09, 2020, 16:15:56 PM »
Ad Lunam
was a proof of concept, designed to fit into the humble ZX Spectrum 48K. Here is its big brother,
Ad Lunam Plus.
The game is now a 128K exclusive - although I have, as for several of my other titles, considered to make a TR-DOS version which can be run on the 48K with a DivIDE/DivMMC. and ESXDOS - and features graphics for many of its sections and AY sound for national anthems and end-of-game congratulations.
Will you impersonate Von Braun or Korolev?
The main menu
There are other tweakings and enhancements, for instance "pilots" are now aptly called "astronauts" and "cosmonauts" and you can even see their faces when selecting them for training.
Choose an ability to train John Glenn in
In the R&D section, you are now able to see pictures of what you are actually researching.
Soviet research and development main menu
American rockets
Facilities (previously called "structures") can also be seen now, even when they are under construction/repair.
The advanced training facility is being built, while launch pad 1 hosts a rocket for a planned mission
You can now follow missions from the control room.
Engines started, lift off
End-of-turn messages and communications will be shown as papers on a desktop.
The president is pleased with our work
The game is currently at version 1.0 and like its predecessor is available in Italian, English and Spanish. Please report any feedback about possible bugs/strange behavior/typos etc. here or to my email address (shown in the manual).
Enjoy!
Download
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Author of several Spectrum games, a fast tape loading scheme and the Spectrumpedia.
Corporal Jonlan
Developer
Jr. Member
Posts: 58
Country:
Karma: 6
Re: New ZX Spectrum homebrew: Ad Lunam Plus
«
Reply #1 on:
July 09, 2020, 23:59:52 PM »
Update:
A bug affecting pilots management and a garbled text in the English version have been fixed.
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Author of several Spectrum games, a fast tape loading scheme and the Spectrumpedia.
TrekMD
Administrator
Hero Member
Posts: 25440
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Karma: 109
Re: New ZX Spectrum homebrew: Ad Lunam Plus
«
Reply #2 on:
July 10, 2020, 00:54:55 AM »
This looks quite nice.
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Going to the final frontier, gaming...
Corporal Jonlan
Developer
Jr. Member
Posts: 58
Country:
Karma: 6
Re: New ZX Spectrum homebrew: Ad Lunam Plus
«
Reply #3 on:
July 10, 2020, 16:15:42 PM »
Thanks TrekMD!
Meanwhile, another small update: "MISSIONI" instead of "MISSIONS" in the missions main menu has been corrected.
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Author of several Spectrum games, a fast tape loading scheme and the Spectrumpedia.
Corporal Jonlan
Developer
Jr. Member
Posts: 58
Country:
Karma: 6
Re: New ZX Spectrum homebrew: Ad Lunam Plus
«
Reply #4 on:
July 12, 2020, 14:07:57 PM »
Update: a user reported a bug in the final lunar manned mission, which has been now fixed.
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Author of several Spectrum games, a fast tape loading scheme and the Spectrumpedia.
zapiy
Administrator
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Posts: 13487
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Re: New ZX Spectrum homebrew: Ad Lunam Plus
«
Reply #5 on:
July 12, 2020, 17:53:43 PM »
Great to hear you are keeping the game updated mate.
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Own: Jaguar, Lynx, Dreamcast, Saturn, MegaDrive, MegaCD, 32X, GameGear, PS3, PS, PSP, Wii, GameCube, N64, DS, GBA, GBC, GBP, GB, Xbox, 3DO, CDi, WonderSwan, WonderSwan Colour NGPC
Corporal Jonlan
Developer
Jr. Member
Posts: 58
Country:
Karma: 6
Re: New ZX Spectrum homebrew: Ad Lunam Plus
«
Reply #6 on:
July 15, 2020, 15:42:14 PM »
Sure!
And in fact, here is...
Version 1.1
What's new:
Some specifications have been changed (see user manual for details).
The initial funds amount for easy, medium and hard difficulty changes from 150, 120 and 90 to 170, 135 and 100 respectively.
Initial prestige for easy, medium and hard difficulty changes from 90, 80 and 70 to 105, 90 and 75 respectively.
Calculation of funds assigned every year according to prestige is slightly more favorable.
Possible extra funds/budget cuts at the end of a turn do not depend upon difficulty anymore and are fixed at +20/-20.
Various corrections and optimizations in the game code and messages.
New “Tips” section in the user manual.
Download link is the same as before. Enjoy!
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Author of several Spectrum games, a fast tape loading scheme and the Spectrumpedia.
Corporal Jonlan
Developer
Jr. Member
Posts: 58
Country:
Karma: 6
Re: New ZX Spectrum homebrew: Ad Lunam Plus
«
Reply #7 on:
July 16, 2020, 10:18:00 AM »
More news ahead!
We have the first winner: a user reached the Moon playing with the Soviets. Well done, comrade director!
A discrepancy between variables in the mission control block that could create problems when a pilot was injured or killed during a mission has been fixed.
English version only: a printing error in the "...ONAUT UNAVAILABLE" message when you try to assign an unavailable pilot to a manned mission has been corrected.
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Author of several Spectrum games, a fast tape loading scheme and the Spectrumpedia.
TrekMD
Administrator
Hero Member
Posts: 25440
Country:
Karma: 109
Re: New ZX Spectrum homebrew: Ad Lunam Plus
«
Reply #8 on:
July 16, 2020, 12:05:59 PM »
Nice for the winner!
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Going to the final frontier, gaming...
Corporal Jonlan
Developer
Jr. Member
Posts: 58
Country:
Karma: 6
Re: New ZX Spectrum homebrew: Ad Lunam Plus
«
Reply #9 on:
July 25, 2020, 09:16:36 AM »
A new build (hopefully, the last!
) has been released today.
Savegames from the previous two builds (15.07.2020 and 17.07.2020) are compatible with this one. If you have a game in progress, save it and load the savegame in the new build.
What's new:
The criteria for the calculation of the final score have been modified.
(English version only) Deleted a superfluous dot in a secret service report.
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Author of several Spectrum games, a fast tape loading scheme and the Spectrumpedia.
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