Author Topic: New ZX Spectrum homebrew: Ad Lunam  (Read 1870 times)

Offline Corporal Jonlan

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New ZX Spectrum homebrew: Ad Lunam
« on: July 28, 2019, 13:21:19 PM »


Hi everybody,

this is my first project made with ZX-Basic: Ad Lunam, a strategy/management game for the 48K ZX Spectrum where you are put in charge of the space program of the United States or of the Soviet Union. Starting from 1956, you must send a crew on the Moon and safely back to Earth within 20 years.

Before you even attempt such a task you must research new spacecraft and equipment, plan and carry out missions, recruit and train pilots, and try to stay ahead of your opponents.

The game has not yet reached its final stage, and is currently at version 0.2. Users should be able to play it to the end, although some features have not yet been implemented, fine tuning is needed and bugs might still be present. So beware!

For now, game and documentation are only available in English. Italian will follow, then Spanish, and possibly other languages as well. There's a very large amount of text in it, so translation won't be an easy task.

Download link will stay unchanged on every release. Here it is: http://www.alessandrogrussu.it/zx/AdLunam.zip

Feedback is welcome. Enjoy!
Author of several Spectrum games, a fast tape loading scheme and the Spectrumpedia.

Offline TrekMD

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Re: New ZX Spectrum homebrew: Ad Lunam
« Reply #1 on: July 28, 2019, 17:46:21 PM »
Nice title screen! 

Going to the final frontier, gaming...

Offline Corporal Jonlan

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Re: New ZX Spectrum homebrew: Ad Lunam
« Reply #2 on: July 28, 2019, 22:59:45 PM »
Thanks! It is based upon Robert Grossman's illustration for the cover of the 6 December 1968 issue of Time magazine.

Author of several Spectrum games, a fast tape loading scheme and the Spectrumpedia.

Offline TrekMD

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Re: New ZX Spectrum homebrew: Ad Lunam
« Reply #3 on: July 28, 2019, 23:41:35 PM »
Excellent!

Going to the final frontier, gaming...

Offline Corporal Jonlan

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Re: New ZX Spectrum homebrew: Ad Lunam
« Reply #4 on: August 04, 2019, 14:21:51 PM »
Version 0.3 is here!

What's new:
  • Choose one out of three difficulty levels at the start. Parameters affected are: funds, prestige, fund multiplier factor, mission control handicap
  • Chance of random events at the end of each turn. Some will need certain prerequisites to happen, e.g. available pilots
  • Italian version now available
  • Various bugfixes and code optimizations
The game is now close to its definitive form. Again, memory left is still very scarce; I guess graphics and sound will be postponed to a prospective 128K version. What is needed now is a lot of fine tuning. This can only be done through playing sessions. Let's see what happens next.
Author of several Spectrum games, a fast tape loading scheme and the Spectrumpedia.

Offline zapiy

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Re: New ZX Spectrum homebrew: Ad Lunam
« Reply #5 on: August 25, 2019, 12:22:36 PM »
Absolutely awesome work as always fella.
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Offline Corporal Jonlan

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Re: New ZX Spectrum homebrew: Ad Lunam
« Reply #6 on: November 06, 2019, 18:07:29 PM »
Hi folks,

the game is still being developed after a pause due to "real" life issues, and I plan to release version 1.0 in the next few weeks. I have been hunting and squashing tons of bugs, further optimizing the code, and fine-tuning several features. Unfortunately, to fit the whole game into the 48K Spectrum, I had to leave any graphics aside, but introduced some beeper blips and short tunes for an even more retro atmosphere.

And here are some screenshots of the Spanish version! Juego y manual en castellano para todos  8)



Author of several Spectrum games, a fast tape loading scheme and the Spectrumpedia.

Offline zapiy

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Re: New ZX Spectrum homebrew: Ad Lunam
« Reply #7 on: November 06, 2019, 22:56:01 PM »
Great work mate.

Thanks for updating us.
Own: Jaguar, Lynx, Dreamcast, Saturn, MegaDrive, MegaCD, 32X, GameGear, PS3, PS, PSP, Wii, GameCube, N64, DS, GBA, GBC, GBP, GB,  Xbox, 3DO, CDi,  WonderSwan, WonderSwan Colour NGPC

 

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