Author Topic: Pole Position remade in 3D  (Read 1193 times)

Online TrekMD

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Pole Position remade in 3D
« on: July 26, 2019, 01:24:36 AM »
I just saw this and wanted to share it.  I think this is really cool!

PPEngine isn't just a 3D remake of the 1982 arcade game Pole Position, but a complete reverse-engineering of the original game's code. The result is something truly uncanny, following all the plays, beats and moves of the classic but rendering it with modern high-definition lowpoly graphics.

Creator Jonathan Thomas described his plan on Reddit:

    I started back in 2013 reverse engineering the code from the original arcade ROM with the help of the MAME debugger and some primitive self-made tools to analyse instruction traces and create assembly source files that could be assembled back to the original arcade ROM.

    Following this, I worked through the assembly source file to produce a portable C-based library containing the game logic for Pole Position. This library was used in two projects - the one you see here, and another project to convert Pole Position to the Atari ST - a 16-bit computer that was released in 1985.

Thomas also used the reverse-engineered code to create a near-perfect conversion to the Atari STE home computer. Gen X surely remembers how often home ports of arcade games were crudely remade from scratch, ending up as completely different games behind a facade of graphical similarity, so this'll be bittersweet viewing for some:

Source:  BoingBoing
Going to the final frontier, gaming...

Offline Shadowrunner

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Re: Pole Position remade in 3D
« Reply #1 on: July 26, 2019, 02:11:34 AM »
Those both look really good.

Offline DeadVoivod

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Re: Pole Position remade in 3D
« Reply #2 on: July 26, 2019, 04:31:18 AM »
Looking great indeed.

Offline HomerRamone2084

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Re: Pole Position remade in 3D
« Reply #3 on: July 26, 2019, 11:27:39 AM »
Good stuff !


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