The 32X version of DOOM was a port of the Jaguar version, which was the first port from PC lol. So, basically it's a port of the port it was ported from-after that port was ported from the PC
32X Doom only has 17 levels compared to the Jag's 24. The map data was similar for each with only a few differences that I 'patched' up on the fly in order to make it work. Took about 8 hours to convert and hack them into the rom. The Jag's version is more complex and still the better of the two but it was cool to technically
be able to play Sega on Jaguar
The Saturn Levels are user made maps that fall within the Jaguar's ability to load and run without a massive amount of editing. Some of what I've found are so freakin huge they'd NEVER even load, let alone be playable. And the editing would take ages, adding walls and doors to minimize areas to be enclosed enough to play. At one point I contemplated attempting to edit a single huge map that would take up all
the Jaguar Doom ROM's map data space and release it as one hell of a single, overly complicated, incredibly huge map... but declined once reality set in and I realized how much time would be invested.
Great stuff though! Now I have enough cart labels to double the amount of ROMs already in existence onto real carts.