Hi! I am a member for some time already. But now I realized that actually never properly introduced myself in this forum.
I am Thomas. I am from Austria/Europe.
And I am the creator of the new ATARI ST(e) games LASERBALL 2015 and ANARCHO Ride. (I wanted to add – awesome – great – brilliant – … but… hmmmm…

)
And as I like others to find my games I tryed to find as much ATARI/Retro communities as possible.
So here comes my history:
The ATARI ST was my first computer back in the day, and when my parents bought it, they wanted me to have a serious computer, not a “stupid game machine”. So as mostly in the German speaking territories, I got my ST with a monochrome high-res screen. And guess what: Without anyone else having and ST and a Monochrome Screen not really great for games, I started to program my own stuff on that damn thing.
Ok, later I got myself a colour monitor. And I continued coding… But time passed by and I switched to the PC World. I lost my interest in coding and lived on my live.
Until 1014.
I was playing around with emulators and started to read out my old floppies. And there it was: My 1991 game “Laserball”. Full of bugs. Full of copyrighted graphics. No Music. Only a few levels. And a hard to understand gameplay. No Fun.
But it was enough to get back my attention. And I carried on, where I left off almost 25 years ago. I made it bigger and better. I kicked out the copyrighted graphics and added Music. I made it a brain-cracking Puzzle game. Lots of fun!
And in 2015 I boxed it for other ATARI Fans to have even more fun.
(Graphics and Artwork by Melanie Schober / Music by xFalcon)
Just at the moment when I thought “that’s it!” I stumbled over another code fragment from 1990. It was not even a game. It was a mathematical experiment. It was a moving street. Nothing else. But again I could not stop myself.
I realized very early, that I can never make my “moving street” into a game that could keep up with the classics of the genre. So I decided to go a different path: I made it the opposite of a racing game. It is – as written in the review of MAGGIE 25th - “a racing game to end all sensible racing games.“
Pure fun. No reason.
(Graphics by Alan Garrison Tomkins / Artwork by Melanie Schober / Music by xFalcon)
In other words: I made too games that could hardly be any more different form each other.
When I list the technical specs of the games – Level management, Expansion Packs, own script language, graphical level editor, dynamic file linking… some have a hard time to believe that all of it was only done in GFA Basic. The only language that I ever mastered on the only system that I ever mastered.
So have fun playing my games.
They are free!
http://www.hd-videofilm.com/laserballhttp://www.hd-videofilm.com/anarchohttp://www.facebook.com/laserball2014Btw: I enjoy every question, game review, (YouTube) video or game comment
