New Atari 2600 Homebrew - Jet!

Started by TrekMD, December 20, 2015, 19:29:01 PM

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TrekMD

Atari Age member Lumi  has released his first game for the Atari 2600:  Jet!  It's a simple 4K game called "Jet!", where you take control of a guy with a fancy jetpack, dodging obstacles in his way.
 
As you play, obstacles will drop down from the top of the screen. Use left and right on the joystick to move in between the gaps. You can push up to increase the speed, and down to decrease it. Increasing the speed will make it more difficult, but it'll get you more points!
 
This game can be tough, and it takes a bit of practice to get good at it. Here are a few techniques I recommend using:

- A good way to get points is to go at a high speed during easy parts (such as flying through obstacles), then decrease your speed as soon as you see an obstacle coming your way so you can get into position. It's a bit tricky to do this with arrow keys, so I recommend using a gamepad or joystick if you're playing in Stella.

- The walls on the sides act a little bit like trampolines. If you're near a wall and you need to switch directions quickly, simply bounce off the wall. This will reverse your horizontal momentum, giving you an opportunity to switch your direction quickly.

This is still a work in progress.  Be sure to check out the development thread here:  Jet! WIP

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Going to the final frontier, gaming...


TrekMD

Today's update...

What's new:
 - The game now runs at about half the speed (at the start), but you can see more obstacles on-screen at a time.
 - Speeding up is now done by holding the button, rather than using the joystick. It's just a less clunky way of doing things.
 - Speaking of speeding up, it now works like this: holding the button will make you go twice as fast, but it'll quadruple the points you get. And now that you can see further ahead, it's easier to tell when you have a good opportunity to use it.
 - Every 10,000 points will cause the game to speed up a bit, so keep an eye on your score.
 - You can keep playing until you have -1 lives.
 - Various graphical updates.

Be sure to check the development thread for the latest binaries...

Going to the final frontier, gaming...


TrekMD

An update has been posted:

What's new:
- Powerups! I was able to optimize the kernel a bit and fit these in. They appear randomly and have different effects depending on the color:
    - White: Gives you a 3000 point bonus.
    - Pink: Gives you an extra life. If you have the max of four lives, it'll act like a white powerup.
    - Green: Makes you invincible for 5 seconds. An alarm will sound just before the effect runs out, so you'll have a bit of warning.
- Rather than accelerating infinitely as you gain points, the game will only speed up twice, at 20000 and 40000 points. The background also gets darker as you speed up.
- The game is now winnable! If you reach the max of 99,999 points, you'll get a special "win" screen. It's not easy to do, though.
- Paddle control has been improved, and I've decided to keep them in. I can't do anything about the sensitivity, but I was able to make the movement a lot less choppy by checking INPT0 four times per scanline instead of once.

Going to the final frontier, gaming...