New Atari 2600 Homebrew - BurgerTime Remake

Started by TrekMD, December 16, 2015, 02:09:17 AM

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TrekMD

Atari Age member  splendidnut has decided to take on a special challenge for the Atari 2600 by remaking BurgerTime for the console.  The original version of the game released by M-Network has a variety of issues.  The chef moves very slow, the enemies look nothing like their arcade counterparts, and the mazes themselves don't really emulate the arcade.  In addition to that, the color palette is very limited and the burger pieces are all done in one color (and only change color when they stack at the bottom). 

The project has been opened to the AA community to make it a team project.  This is using DPC+ now to make the game as good as it can be for a 2600 game.  Check out the screen shot below from the actual binary.  This binary is a demo which mainly works as a graphics demo that lets you move the Chef around the level.  I think you can agree this already looks better than what M-Network released back then. 

[align=center:v9iwvxxo]

[size=180]Development Thread[/size][/align:v9iwvxxo]

Going to the final frontier, gaming...


Shadowrunner

Looks good. BurgerTime is a favourite of mine :)

Papa

Quite a lot more color than the original.  I still really like the 2600 version, although Beefdrop for the 7800 has recently caught my eye.  DPC+ is becoming the goto (he,he) for newer VCS homebrews.
And all the Who's down in Whoville will cry
"OH $#IT!"

TrekMD

The game speed is also much better than the current 2600 version.  Be sure to test the binary on the original thread in AA.  Beef Drop is a superb clone of BurgerTime, BTW.

Going to the final frontier, gaming...