Atari Jaguar: Encrypted Painter CD & level codes

Started by Saturn, September 04, 2015, 23:38:24 PM

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Saturn

I'd been playing Painter a lot a while back. This game was so much harder than I remember but if anyone's interested, here are the level passwords. I'm posting these here since this is where I spend most of my time nowadays 8):

01. SNARED
02. MAGIC
03. SPEEDY
04. LEWIS
05. KERMIT
06. THUMPER
07. SNEAKY
08. SYMBOL
09. DOROTHY
10. HUBBLE
11. GELLER
12. HOPPER
13. INVADERS
14. BUSHNELL
15. WILLIAMS
16. JAGLIVES
17. MUSHROOM
18. ASTEROID
19. DECK13
20. TWOOFEM
21. TOOEASY
22. FASTER
23. WILLOW
24. VOGON
25. GATES
26. TRUEGRUE
27. BBWOLF
28. GOOGRIEF+
29. SCALY
30. CREEPER
31. JONAH
32. FORTYTWO
33. SLIMY
34. BIGSHIP
35. WINDY
36. DEGAS
37. CRIPES
38. HITMARK
39. XVIII
40. HEAVYMAN
41. MINTER
42. FOOFOO
43. HIRST
44. NITEWALK
45. SKETCH
46. SPIKEY
47. MILKYWAY
48. LOPSIDED
49. SEMIDONE
50. SMILEY
51. BANDERAS
52. GORT
53. SALMON
54. DUNNO
55. PINFIVE
56. DANCING
57. LURKING
58. INTERMIX
59. PRINCE
60. CRIMINAL
61. SWOOPER
62. COLORFUL
63. FAIREST
64. BIGEYE
65. UGHFEST
66. ROUTE
67. SILKY
68. WOAHBABY
69. SEALAND
70. ENOLAGAY
71. GRUMPY
72. MOSQUITO
73. REALSLOW
74. THISTLE
75. GRIDMARE
76. SEEKER
77. BEATLES
78. THEWALL
79. DAISIES
80. NASTYBOX
81. DARKHERE
82. NOUVEAUX
83. VEGAS2K3
84. DAGGERS
85. SLANTED
86. GLUGGLUG
87. MYSTERY
88. EYEEYE
89. BIGGAPS
90. BINARY
91. JUMPGATE
92. TURNFAST
93. ENDNEAR
94. CHEAPROM
95. FASTPATH
96. CUCUMBER
97. SUCKER
98. WHEREAMI
99. SINIPEDE

The next set of levels are accessed by typing DEMO as a password:
000 (no password) - Easy Peasy
001 DAISY - MOO!!
002 INVISO - What Hidden Boxes?
003 WICO - Double Trouble
004 TAITO -
005 ALPHA -

I'll edit the grid names in for each later on. I'm stuck on ALPHA atm. It is one difficult level!
If anyone has this game and can get past it, please post the next level password.

TrekMD


Going to the final frontier, gaming...


Saturn

Yes and took some SOLID hours/days of almost nonstop play to find them all. I did this back in 2004 right after its release. Was trying to be the first to pull it off but a couple other guys beat me to the punch. I had recovered the page from TAEX (which preceeded JSII and was partially the reason for JSII) I'd saved and man was I glad I had it in my archives! Would have been hell to go through that again. Although I might anyway soon enough.
I'd recently emailed Sinigord and he sent me the original .coff file he used to make the game. Oddly enough, my inquiries were based on a re-released encrypted version and he said he'd tried to encrypt it but didn't have any luck.
I ran the coff file through Reboot's JiFFi and voila, the only encrypted version of Painter on this here planet. So, of course I burned it to cd, played for an hour and by then was so frustrated at this game... again, I filed it in my collection and hit the weights to work off the anger. LOL

TrekMD

Well, I'm glad you went through this!  That will save me some time so I can try out some of the upper levels.  ;)

Going to the final frontier, gaming...


Shadowrunner

Great job Saturn! I've never seen half the levels in the game so this will be helpful :)

Saturn

You're welcome Shadowrunner! Glad they can be of use :)

Isgoed

Is the file that Sinigord send you for sharing, or for your own use only?

I've never played the cd version of Painter, but I do have the SE cartridge edition from omf which is great with tons of levels and a lot of different music-tunes.

Saturn

If I remember correctly, I told Gordon I'd never give it out. This was after he sent it to me and he probably wouldn't care. I will add asking him about it to my list and post back :)

Isgoed

Yeah, it would be cool if we could compare.

It's good that you respect Gordon's wishes, so if you can't share the file, no problem!

Saturn

Cool man :)
Incidentally, since the Painter source code is freely available on the Sinister Site, it wouldn't stop anyone with the right program (Virtual Jaguar in programmer mode?) from compiling it into the same .coff file lol. Then, they could run it through JiFFi and make the identical encrypted CD.

avick

Just pull the dev tools installer from Bellboz's site and compile the source with smac and link it with sln to get the .cof file.  As Saturn says, you can then pump it through Jiffi to get a bootable cdi image ready for burning.  Takes literally 5 mins.

Saturn

Quote from: "avick"Just pull the dev tools installer from Bellboz's site and compile the source with smac and link it with sln to get the .cof file.  As Saturn says, you can then pump it through Jiffi to get a bootable cdi image ready for burning.  Takes literally 5 mins.
This is gold, thanks! Been over a decade since I compiled any source and couldn't remember if the Alpine was directly involved in the process. I have all the old info/tools in a 'WIP' directory on my Desktop and was going to research it eventually. That narrows it down a LOT. I just need to read a how to for noobs so I can reacquaint myself with the steps and move on to the Breakout 2000 source. 8)

avick

Had to scratch my head a bit too, it's been far too long since I messed with this stuff.  I substituted smac for mac (running Windows 8) and ran 'smac -fb main.s', then sln -e -a 10000 x x main.o' (aln substituted for sln).  Just fire up the .cof file in VJ and now I'm hopelessly addicted to Painter!!!!

Saturn

Quote from: "avick"Had to scratch my head a bit too, it's been far too long since I messed with this stuff.  I substituted smac for mac (running Windows 8) 8)

avick

You're welcome - gave me a welcome diversion at work this morning.  I was just kinda curious after reading the thread, as its not one I've played before.