Started by zapiy, August 11, 2015, 20:10:58 PM
QuoteHere's a screenshot of a quick crappy lil game I've been making over the last few days as a simple test project both for myself and also for any CPC developer who wants to take a go at converting it to real CPC when I'm finished. Basically a test project to see how this process may go before finishing and convertting Cosmic Prison Commando and RoboCop: Prime at a later date. Also this one should have no problems being ported to a standard CPC 464 as it's relatively light on memory usage with it's small sprites and limited animation. Basically it's an update of the Roland in Time/Space pics (using some sprite designs I did for a spacey Roland mock up last year) with his time travelling phone booth having landed in medieval england. Same basic collect the crystal gameplay as the Time/Space games with some Dizzy-esque character interaction and item usage but smoothly done and not as insanely frustrating or difficult.