Author Topic: Retro VGS: New Retro Game Console  (Read 17080 times)

Online TrekMD

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Re: Retro VGS: New Retro Game Console
« Reply #180 on: October 02, 2015, 23:44:13 PM »
Discussion about it is going in at AA. 
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Offline AmigaJay

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Re: Retro VGS: New Retro Game Console
« Reply #181 on: October 03, 2015, 08:13:29 AM »
Thats why ive never heard of it then  :10:
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Offline sunteam_paul

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Re: Retro VGS: New Retro Game Console
« Reply #182 on: October 03, 2015, 08:53:47 AM »
In a nutshell, they were going to licence the cores that Kevtris was developing, but it got to a point where they bailed on meeting with him, then stated that the machine wasn't likely to use FPGA, meaning Kevtris' work wouldn't be used. So he decided to show people what he'd been working on and the comminuty got really excited by his stuff and not theirs. They started slagging him off and the rest is history.

Offline zapiy

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Re: Retro VGS: New Retro Game Console
« Reply #183 on: October 03, 2015, 10:35:47 AM »
Why is the retro community so disjointed. We should all be supporting each other.
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Offline AmigaJay

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Re: Retro VGS: New Retro Game Console
« Reply #184 on: October 03, 2015, 14:07:05 PM »
Quote from: "sunteam_paul"
In a nutshell, they were going to licence the cores that Kevtris was developing, but it got to a point where they bailed on meeting with him, then stated that the machine wasn't likely to use FPGA, meaning Kevtris' work wouldn't be used. So he decided to show people what he'd been working on and the comminuty got really excited by his stuff and not theirs. They started slagging him off and the rest is history.
Well i always like to hear both sides of the story before i judge people, but the Indiegogo campaign had the machine with FPGA so not sure how recent this fallout is.
Plus the NGDev games dont use the FPGA anyway, so to get it the cheapest they can and what people want its the only way forward to even hope to get this machine funded.
I will wait and see for both options, if someone can keep us updated on the other machine on RvG, i tend to steer clear of AA nowadays.
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Offline zapiy

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Re: Retro VGS: New Retro Game Console
« Reply #185 on: October 03, 2015, 14:22:59 PM »
Will do chap. I am interested in how things progress from now and I guess it depends how business is conducted to who gets my money.
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Online TrekMD

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Re: Retro VGS: New Retro Game Console
« Reply #186 on: October 03, 2015, 14:23:15 PM »
I've started a thread for it:  FPGA Based Game System
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Offline AmigaJay

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Re: Retro VGS: New Retro Game Console
« Reply #187 on: October 03, 2015, 14:39:29 PM »
Nice one, thanks  :113:
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Online TrekMD

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Re: Retro VGS: New Retro Game Console
« Reply #188 on: October 03, 2015, 14:41:35 PM »
That thread in AA is already 12 pages long, so you may want to look through it. 
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