From title screen press fire to start.
Pull back on joystick to pull spring back and press fire to launch the ball.
Push left on the joystick to fire the left flipper
Push right on the joystick to fire the right flipper
Push up on the joystick to fire both flippers
At the end of game press fire to begin a new game. Scoring:
Space Ship bumper point values - 100 - 200 - 300 (depending on their level).
The moving space ship bumper when stationary - 5000
Hitting the right button will freeze the moving space ship for a time. While the ship is stationary the value is 5000.
Spinner value - 50 - 100 - 150 - 300 (score depends on the level)
Top rollover button value 500 per hit + 1000 bonus points
After going over the rollover button at the top of the play field it will award a bonus point of 1000. The maximum bonus points held are 10. There is an indicator for the number of bonus points displayed. Bonus points are awarded at the end of a ball.
The rollover button when hit will disappear but can be put back in play by hitting the right wall button.
Mother Ship pylon value - 1000
Space ship bumper and spinner values are increased by hitting both pylons on the middle space ship. When both are hit a ship is dispatched to protect the pylons from additional hits. This ship must be destroyed in order to hit additional pylons. For every successful completion of the pylon destruction an indicator will appear below the ship. Up to four indicators will be shown. On the fifth destruction of the pylons all bumper and spinner values increase, the play field will slightly change and the ship bumper colors will change.
It's current form is NTSC only (sorry PAL).Alien Pinball
[size=80]Posted with permission from winkdot.[/size][/align:2cofpx4c]