Programmers lying about SNES hardware.

Started by Aaendi, January 24, 2015, 19:16:14 PM

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Aaendi

Everytime I read an interview by programmers of 16-bit games, they always spew incorrect facts about the SNES, just to make the Sega Genesis look better than.  You can look up the hardware specs on superfamicom.org, you'll see that I'm not making this up.  Here are some of the myths that these programmers made up, that are still being spread around.

Myth: SNES doesn't have built in multiplication and division.
Truth: There are multiplication and division registers located in the $42xx range.

Myth: 65816 instructions take more cycles than 68000.
Truth: 68000 instructions typically take 3 or 4 times as many cycles as similar 65816 instructions.

Myth: The SNES has slower memory accesses the Genesis.
Truth: The 65816 accesses memory every cycle, while the 68000 only accesses memory every 4th cycle, meaning that the Genesis accesses memory at only 1.9Mhz.

Myth:  The 65816 can only access 64k "at one time."
Truth: The 65816 has long absolute addressing, long indexed addressing, indirect long addressing, indexed indirect long addressing.  It also has long jumps, and long returns.

wyldephang

I see a lot of naivety from the audio side, as well. The SNES supports eight-channel wavetable sampling and overall has a more diverse sound chip than the Genesis. I've honestly had someone try to convince me that the Genesis can handle orchestrated music better than the SNES.  :<img src=" title="Roll Eyes" />
- Ryan

zapiy

I guess that's because it was harder to code for the SNES? As that what we're saying?

Own: Jaguar, Lynx, Dreamcast, Saturn, MegaDrive, MegaCD, 32X, GameGear, PS3, PS, PSP, Wii, GameCube, N64, DS, GBA, GBC, GBP, GB,  Xbox, 3DO, CDi,  WonderSwan, WonderSwan Colour NGPC

WiggyDiggyPoo

Myth: I care about this shit
Truth: You can't handle the truth!

More wine please 8)

Aaendi

Quote from: &quot;zapiy&quot;I guess that's because it was harder to code for the SNES? As that what we're saying?

The point is that the programming community has a lot of trolls who deliberately give out false information.  They did back then, and they still do now.

For instance, when I'm trying to program a SNES game, and I use an efficient collision detection algorithm that works properly, everybody tries to convince me that I should use an inefficient routine instead, because it's a "premature optimization" and yada yada yada.  Oh, but it's perfectly fine to write optimized 68000 code according to them, but somehow 65816 optimizations are wrong to do.

TrekMD

Quote from: &quot;WiggyDiggyPoo&quot;Myth: I care about this shit
Truth: You can't handle the truth!

More wine please :24:

Going to the final frontier, gaming...


ls650

Yeah, I gotta say, who really cares?  I have a lot more serious things in my life to worry about.

I am not really big on either the SNES or the Sega - I am much more interested in the pre-NES scene.  Now, an argument about the 2600 versus the Intellivision, or the Colecovision vs the 5200 - _that_ I could get into!

TrekMD

Well, if folks want to talk SNES vs Genesis, I see no problem with that.  We even have a thread comparing games for both:  SNES vs Sega Genesis/MegaDrive.

Going to the final frontier, gaming...


zapiy

He has a point in someways, is it relevant? Prolly not massively to me at least anyway but I can understand someone's frustrations as a coder. Hey the point is there are fanboys that will support or knock anything and everything. So ignore them fella. Do what you do and share your thoughts and games here where that stuff does not go on and we enjoy it for what it is.

Wallop.

Own: Jaguar, Lynx, Dreamcast, Saturn, MegaDrive, MegaCD, 32X, GameGear, PS3, PS, PSP, Wii, GameCube, N64, DS, GBA, GBC, GBP, GB,  Xbox, 3DO, CDi,  WonderSwan, WonderSwan Colour NGPC

WiggyDiggyPoo

Quote from: &quot;TrekMD&quot;
Quote from: &quot;WiggyDiggyPoo&quot;Myth: I care about this shit
Truth: You can't handle the truth!

More wine please :24:

Yeah sorry  :108: , Sat night posting an all......

SnakeEyes

Quote from: &quot;ls650&quot;Yeah, I gotta say, who really cares?  I have a lot more serious things in my life to worry about.

I am not really big on either the SNES or the Sega - I am much more interested in the pre-NES scene.  Now, an argument about the 2600 versus the Intellivision, or the Colecovision vs the 5200 - _that_ I could get into!

That sort of begs the question, why are you even reading and replying?

Greyfox

I thought this myself, but then opinion and preference is the spice of life is it not? :4:

ls650

Quote from: &quot;SnakeEyes&quot;
Quote from: &quot;ls650&quot;That sort of begs the question, why are you even reading and replying?
Just making conversation....  ;)

Lorfarius

Thing is it's the console wars. Neither side will admit to being wrong even after all these years.

Greyfox

I think at this stage of the game, its a pointless arugment about what had what and which was better, as long as the games were kick ass and hold a great place in place in peoples gaming history, there is no wrong or right.



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Snes was the best 16-bit console, everybody knows that :-)[/size]