A work-in-progress homebrew game for PCE/TG16. Old graphics, new graphics, etc. They're all just place holder stuffs/graphics. Anyway, just showing off the map and area system. Inside "areas", the engine does screen-to-screen scrolling. Links/warps/edges to screen outside of the current area; fades out screen, gets new assets, and fades up screen.
That looks great :4: