Clipper - New Atari XL/XE Homebrew!

Started by TL, May 28, 2014, 12:46:22 PM

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TL

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[size=140]Atari Age member Jacobus is working on a new single player Atari 8-bit game called Clipper. The game is inspired by MULE, Warcraft and several other RPG type games and it comprises 240 individual persistent locations, compound interactions and the ability to permanently modify the game environment. More detail follows in the form of the initial user manual. It's being developed using Quick and will work on a 48K or better machine. Clipper is still a work in progress so there are many elements that need completing – most notably sound and graphics, and many more that require polish. He expects to have a final version ready in the next few months.[/size]



[size=140]Clipper is a game of exploration and acquisition. The basic concept is to explore the provided world, gather resources, build structures and earn wealth, but of all to survive! The Clipper world created in the game consists of 240 separate locations. Each of these locations is built on a grid of 32 by 16 characters called tiles and can contain forests, mountains or plains. Each tile can also contain one of several structures – Fort, Mine, Farm, Village and Ruin. In some cases, the environments in the tiles are destructible – for example; trees can be cut down and grasses can be harvested. Keep in mind that this process, known in the game as reaping, removes a tree or grass growth permanently - so manage your resources carefully![/size]



[size=140]As you explore you can harvest or reap some of the resources which populate your world.  Trees can be cut down to increase your lumber supply, and plains grasses can be similarly collected in order to increase your food supply. These resources are non-renewable and once used will not come back. After approximately 5 minutes of real time, the game's "day" starts to end.  Things get darker and harder to see.  During the night the chance of a predator attacking is greatly increased. The night is not all bad, at midnight every night all of your production is tallied and added to your totals. Survival is success.  At the end of 90 days, you will have either established a working productive economy or you'll be dead.  Any extra wealth you might have at that point is simply icing on the cake.[/size]

[size=240]DEVELOPMENT THREAD![/size]

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