is this an official game covering trademark of "smurf"?I'm asking because on every location there is only a link to the coleco 1982 copyright and this game ads together with the upcoming smurf movie.
A new company is making this game. I don't know who they are or what they've done to secure rights. For all we know, they've gotten the rights to do this. Let's stop speculating about it until more is known.
Quote from: "TrekMD"A new company is making this game. I don't know who they are or what they've done to secure rights. For all we know, they've gotten the rights to do this. Let's stop speculating about it until more is known. do we really know that? I found no indication for it. And as usual homebrews are made without any big investigations in copyright or trademark. See AtariAge list and you'll know what I mean: Star Wars titles, repro of games from one system to another. There was an interesting show on TV explaining todays pitfalls regarding game development. Even simple game concepts are protected. So a "Flappy Bird" for example is protected if you re-program the concept. Same for all our known arcade titles. A simple Defender clone can't be made without permission from originator of the game. that's why Nintendo is so pissed if it found some illegal use of it's characters or gameplay.
Would it stop anyone buying it eitherway?
are you a copyright lawyer now? Retro , regardless of what's what, these games are been reproduced and being ported to different platforms and I reckon purely for the reason of them not existing on them before, I doubt that it's all about money, rather than appreciation of the product is why they would be asking for it maybe?..but I think you've made your point now very clear on copyright issues, so what are your thoughts on the port itself? good or could of it been better?
are you a copyright lawyer now? Retro :16:You can't tell you do it for free and then offering pre-order pages and name a price tag. If it is really for fun why not simple ask the trademark holder to get a free license (add them according to trademark requirements to your cover) and then offer the game for a price to get your hardware invests back? If the trademark holder is unwilling, well then try to find your own brand or characters for the project.Try to compare with a business company, what would they do to get such product out of the door?1. get license and trademark agreements prior to write any line of code2. release some ads (similar to AtariAge promotion) after first prototype is working (youtube, gaming magazines, webpages etc)3. print packages and covers 4. build hardware compliant for different markets like the european one (so all the CE/WEEE and ROHS stuff)5. for german market you'll need an age classification else it is not allowed to do advertising for it or offer them to people you are unable to control age. After classification you are able to sell the title without restrictions at any time on any store (that's the reason ebay and other big companies are unable to offer what they want within europe/germany so altering their webpages).and then you'll have a product you are able to offer worldwide on a legal way for a "certain" price which includes all these nice things like environmental care, quarantee, service etc.And you also have the opportunity to offer it as download for emulators or flash cards -if you really not interested to make money with it....