Author Topic: Fighter Pilots needed in Sector Wars...  (Read 1953 times)

Offline PacManPlus

  • Jr. Member
  • *
  • Posts: 15
  • Karma: 0
    • View Profile
Fighter Pilots needed in Sector Wars...
« on: December 26, 2013, 16:28:14 PM »
...play Astro BLASTER!

For the purists out there, I copied the sprites directly from the arcade game, as well as the movement tables.  I'm using 320A mode to get the look/feel down. The 'Fuel' gauge is the same as the arcade *divided by three* to fit on the line with the temperature gauge, which is *divided by two*.  All increments / decrements to both gauges have been adjusted appropriately, so they should work exactly like the arcade.
 
For the most part, the playfield is the same, except that I had to take one zone (i.e. 8 scanlines) away from under the ship (no biggie), and one zone away from the very top of the playfield.  On my TODO list:
 
- Enemies that drop in certain waves
- Hidden bonuses
- Sound
- Speech

Regarding the 'Speech', I will only implement speech at non-gameplay points (i.e. after losing a ship *2 ships remaining*, when the game has ended *play over*, etc.).  Any other important information (i.e. the Warp countdown) will be written on the screen behind the action.  I do plan to have the attract mode announcement (i.e. the title of this thread).
 
It was challenging getting (up to) 16 enemies, 6 enemy shots, 1 player shot and the player to update each frame during VBLANK, but I finally did it. Of course, it will use the HSC.
 
Screenshots and bins found here:
http://atariage.com/forums/topic/219854-fighter-pilots-needed-in-sector-wars/

:)

Thank you,
Bob

Offline TL

  • Hero Member
  • *
  • Posts: 13397
  • Karma: 1
    • View Profile
Re: Fighter Pilots needed in Sector Wars...
« Reply #1 on: December 26, 2013, 18:51:13 PM »
This really does look bloody fantastic, right up my street in fact!

I love space shooters so really can't wait to play this, top work again Bob - I will be sharing this elsewhere!

And for those who don't want to visit AA:

[align=center:18hh7qwz]

[/align:18hh7qwz]

Offline TrekMD

  • Administrator
  • Hero Member
  • *
  • Posts: 23844
  • Country: us
  • Karma: 96
    • View Profile
    • http://plus.google.com/+EugenioAngueira
Re: Fighter Pilots needed in Sector Wars...
« Reply #2 on: December 26, 2013, 18:54:03 PM »
Very nice, Bob!  Thanks for posting about the game!  I just downloaded the binaries.  :)

Going to the final frontier, gaming...

Offline zapiy

  • Administrator
  • Hero Member
  • *
  • Posts: 12976
  • Country: england
  • Karma: 79
    • View Profile
Re: Fighter Pilots needed in Sector Wars...
« Reply #3 on: January 04, 2014, 23:48:26 PM »
Bloody great work Bob, one on my list to play thats for sure.
Own: Jaguar, Lynx, Dreamcast, Saturn, MegaDrive, MegaCD, 32X, GameGear, PS3, PS, PSP, Wii, GameCube, N64, DS, GBA, GBC, GBP, GB,  Xbox, 3DO, CDi,  WonderSwan, WonderSwan Colour NGPC

Offline TrekMD

  • Administrator
  • Hero Member
  • *
  • Posts: 23844
  • Country: us
  • Karma: 96
    • View Profile
    • http://plus.google.com/+EugenioAngueira
Re: Fighter Pilots needed in Sector Wars...
« Reply #4 on: January 05, 2014, 00:33:25 AM »
Be sure the check the thread over in Atari Age as updated ROM's have been posted.  The game just gets better and better.

Going to the final frontier, gaming...

Offline zapiy

  • Administrator
  • Hero Member
  • *
  • Posts: 12976
  • Country: england
  • Karma: 79
    • View Profile
Re: Fighter Pilots needed in Sector Wars...
« Reply #5 on: January 05, 2014, 21:20:47 PM »
Great stuff..

I will have a look see.. :113:
Own: Jaguar, Lynx, Dreamcast, Saturn, MegaDrive, MegaCD, 32X, GameGear, PS3, PS, PSP, Wii, GameCube, N64, DS, GBA, GBC, GBP, GB,  Xbox, 3DO, CDi,  WonderSwan, WonderSwan Colour NGPC

 

SMF spam blocked by CleanTalk