Spike & Minestorm - New Commodore 64 Homebrew

Started by TL, February 15, 2013, 00:06:07 AM

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TL

[align=center:dpy5h7qg][font=impact:dpy5h7qg][size=360]Spike & Minestorm[/size][/font:dpy5h7qg]
[size=240]Commodore 64[/size]

Also released today, and following on from last year's authorised cartridge release of Fortress of Narzod, this compilation of frantic shooter MineStorm and oddball platformer Spike complete Peiselulli and Linus' acclaimed 'Vectrex Trilogy'. Originally developed exclusively for the Vectrex console, through negotiating with Jay Smith of Smith Engineering/Western Technologies (via his son Spencer) RGCD and TRSI are proud to present the official C64 conversions of two undisputed retro classics.



With this retail compilation featuring PAL/NTSC compatibility and save-disk support to keep a record of those high scores, Spike and MineStorm require no keyboard input and are designed to work on the C64GS as well as regular commodore computers. More information can be found on the games over on the Spike/MineStorm project page here.

Available now from RGCD, again in both standard or deluxe packaging complete with a printed manual and RGCD sticker. The standard version of Spike/MineStorm is priced at £25 inclusive of UK/Europe shipping, and £26 for the rest of the world, whereas the deluxe version costs £30 (UK/Europe) and £32 (rest of world).

http://vimeo.com/58840886[/align:dpy5h7qg]

[align=center:dpy5h7qg][size=180]ORDER HERE![/size][/align:dpy5h7qg]

TrekMD

Definitely cool to see this happening on the C64.  :)

Going to the final frontier, gaming...


zapiy

This looks brilliant quality. C64 definitely getting some love of late.

Own: Jaguar, Lynx, Dreamcast, Saturn, MegaDrive, MegaCD, 32X, GameGear, PS3, PS, PSP, Wii, GameCube, N64, DS, GBA, GBC, GBP, GB,  Xbox, 3DO, CDi,  WonderSwan, WonderSwan Colour NGPC

onthinice

They did a really nice job of porting this to C64 8)

Shadowrunner

Have to say those guys at RGCD do a great job on packaging. Really high quality work.