Unseen Primal Rage 2 footage surfaces

Started by Minerals, December 30, 2012, 12:52:19 PM

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Minerals

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Primal Rage 2 is one of the more mythical cancelled games of yore. Plenty of rumors and legends surround its life and death, but there's very little in the way of concrete, verifiable information when it comes to what the game was actually like. Now though, thanks to some new off-screen footage captured from a working prototype version, we have a slightly better idea of what could have been.

As shown in the video above, Primal Rage 2 maintained the claymation aesthetic found in the original game, though the character models and their various animations look much more fluid than Primal Rage's Harryhausen-esque staccato jitters. Furthermore, the combo system appears to have been improved and expanded, though to what extent is difficult to ascertain.

Essentially, it looks like everything we ever could have wanted. Finding absolute proof that we're not living in the best of all possible universes wasn't really on our "To Do:" list today, but here we are. Someday we'll open a worm hole to the bubble universe where Primal Rage 2 was released, and it'll be so great. Provided everyone in that universe breathes oxygen, of course; alternate universes can get complicated.

TL

Glad they finally managed to get this game running, I know they have been trying for a while.

Very different to the first game with its giant human like characters though.

tomwaits

Neat!

It actually runs on 'Atari PS' arcade hardware, which uses a Sony ZN-2 arcade motherboard... it's an enhanced version of the PS1. :) )

TrekMD


Going to the final frontier, gaming...


Bobinator

Wow, thank you so much for posting this. I've always wanted to see how this game look, even if it wasn't quite what I was hoping for. Now I wish we could see footage of that cancelled International Karate sequel for the arcades.

Looks like you can only transform into the original beasts for supers, unless there's a transformation super like in Bloody Roar. Maybe holding two sets of sprites wasn't feasible?


AmigaJay

Old School Gamer Since 1982 - Creator of various gaming websites and blogs 1998-2018

Bobinator

Quote from: "AmigaJay"http://arcadeheroes.com/2014/06/23/primal-rage-ii-prototype-finds-home-galloping-ghost-arcade/

Don't know if there's any new footage but looks clearer on this vid

Oh, they better dump this, or they are the lowest of scum.

AmigaJay

Quote from: "Bobinator"
Quote from: "AmigaJay"http://arcadeheroes.com/2014/06/23/primal-rage-ii-prototype-finds-home-galloping-ghost-arcade/

Don't know if there's any new footage but looks clearer on this vid

Oh, they better dump this, or they are the lowest of scum.
Well the bottom video looks like its running in mame, so i assume they have...
Old School Gamer Since 1982 - Creator of various gaming websites and blogs 1998-2018

TL

I would love to give this a play on a real cab!  :111:

Bobinator

Primal Rage 2 Game play from Galloping Ghost Arcade 2

Oh, hey, they put up like 3 hours of footage of people playing the game. This is... an acceptable compromise, I suppose, until they dump the thing. I have to admit, looking at this... well, we're not looking at the holy grail here, I'll tell you that much.

I like the claymation look on the humans, but something about it seems a lot more... generic, I guess? No exploding hearts, the humans are just kind of BORING, really, Necrosan is a pretty lame final boss who doesn't even die cool like an MK boss...

I'll say, however, that this looks like it beats the crap out of Vicious Circle. Oh, non-denominational deity, that game was baaad.

zapiy


Own: Jaguar, Lynx, Dreamcast, Saturn, MegaDrive, MegaCD, 32X, GameGear, PS3, PS, PSP, Wii, GameCube, N64, DS, GBA, GBC, GBP, GB,  Xbox, 3DO, CDi,  WonderSwan, WonderSwan Colour NGPC