The 8-Bit Wars: Green Beret

Started by TL, December 23, 2012, 17:05:18 PM

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Rogue Trooper

Quote from: "Spector"
Quote from: "Rogue Trooper"Did the C16 ever get graced with quality coin-op conversions? i've vague memories of C.U slamning C16 Ghosts 'n' Goblins and Paperboy.

Did publishers really not put much effort into coin-op conversions for the C16? or was it a case of too few quality C16 coders? or was it just expecting too much from the hardware?.

The problem was the C16 only gave you 12K to play with, and it just wasn't enough to do justice to any coin-op the major software houses were converting between 1984-86 when the machine was commercially viable. On top of that, they were considered low priority, and so a quick weekend job was often enough for them. Green Beret was probably done in a day. I can't remember a single good arcade conversion for the machine.

Woah, yeah 12K must have been a nightmare to try and work with.Did C16 'do' multi-loads? and would tat have helped?.

Come to think of it, never heard of a fantastic coin-op conversion to C16.

Havantgottaclue

I've never played it, but Bridgehead looks like a more impressive piece of work. Granted, it seems a little on the slow side, but still ...

http://www.youtube.com/watch?v=hVfrsXrvM-k

Okay, that's the Plus/4 version, but there is a C16 version which looks and plays the same but has fewer levels and is a multiload, apparently.

Mire Mare

I had this on the C64 and loved it.  I wasn't very good at it, but I did get a lot of fun out of playing it.  My mate had the MSX version so I felt particularly smug that he always wanted to play Green Beret at my house on my C64  :D

I only recently discovered the sequel, MIA.  Another brilliant game! 

Rogue Trooper

Thread bump:

CPC version was singled out by Gamestm for it's Conversion Catastrophe, but think we've proved here there were FAR worse versions doing the rounds....

Few choice parts from said Gamestm piece...


They felt enemy sprites had just stepped off the pages of Great Expectations, maddening sprite collision was huge issue and say game is 1 of the best showcases for the hardwares poor scrolling.

As for 'What You Should Have Played It On...' they give it to the NES version due to 2-Player mode and visuals.

onthinice


Rogue Trooper

ACE mini-review of NES version, has to get a mention:

'Verdict:Good, tough arcade conversion that does'nt suffer at all from the NES's naff graphics'


Ohhh saucer of milk for the reviewers table.

:-)