I keep telling myself that only a few more games and I could have a complete collection. The price keeps getting in the way of that happening.
Just in short: The 32X was a great decision by Sega, the only bad thing was they dropped it so early because Sega of Japan wanted all ressources poured into Saturn only. Sega of America wanted the 32X.I dare to say the 32X could have helped Sega stay competeive; it was a success at first, sold like hot cakes until Sega could not deliver anymore in time. It was more than adequate for its purpose, who knows what we would have seen on it eventually. After all, all that was released was one generation of games. People could get 3D games without shelling out as much as for an all new console. Ingenious. The 32X should have been supported longer, and the Saturn delayed to tweak the hardware to be better designed so that developers can make more use of the power. Sega could have launched a beefed up Saturn against the N64 then.Sega's abandoning the 32X was actually my reason for abandoning them. I had saved cash for the 32X when they stopped supporting it, and their actions lead me to buy a PlayStation instead of a Saturn.But that is of course off-topic.My experiences with Sega hardware just don't match yours. I only ever experienced three defects with Sega systems, the Dreamcast going back to the bootscreen, the Mega-CD-1-tray not closing correctly and the GG capacitators go bad. I never saw anything else go wrong with any Sega machine.