is an arcade game developed by Williams Electronics and released in 1982. It popularized the concept of two-player cooperative gameplay by being more successful at it than its predecessors. The player uses a button and joystick to control a knight riding a flying ostrich. The objective is to progress through levels by defeating waves of enemy knights riding buzzards.
John Newcomer led the development team, which included Bill Pfutzenreuter, Janice Woldenberg-Miller (former surname: Hendricks), Python Anghelo, Tim Murphy, and John Kotlarik. Newcomer aimed to create a flying game with cooperative two-player gameplay, while avoiding the popular space theme.
The game was well received in arcades and by critics, who praised the gameplay, the mechanics of which influenced other developers. Joust was followed by a sequel four years later, and was ported to numerous home and portable platforms.