Author Topic: David Crane Interview Questions Needed.  (Read 2998 times)

Offline zapiy

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David Crane Interview Questions Needed.
« on: September 03, 2012, 01:13:31 AM »
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We have managed to arrange an Interview with David Crane of Pitfall fame and many other titles.

David was a huge part of the early beginnings of Activision and remains in the game industry even now with his recent Kickstarter Project.

Please post your questions here.
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Offline TrekMD

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Re: David Crane Interview Questions Needed.
« Reply #1 on: September 03, 2012, 01:34:40 AM »
Fantastic!  Questions!

1. Tell us how you came up with the idea for Pitfall?
2. Were you surprised at the success of Pitfall when it was first launched? 
3. Tell us about Pitfall II.  What made you decide to explore the caverns below?  How about the catchy tune?  I sometimes play the game just to listen to it!
4. Which one of the many versions of Pitfall would you consider your personal favorite?
5. Will you look for other ways to fund your Jungle Adventure project should the Kickstarter campaign not work?
Going to the final frontier, gaming...


Offline onthinice

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Re: David Crane Interview Questions Needed.
« Reply #2 on: September 04, 2012, 15:24:41 PM »
Tell us about A Boy and His Blob for the Nes and the idea behind the use of jellybeans?

Kart sytle racing games are popular. Have you ever thought of releasing a David Crane's Kart Racing game and using characters from your games?

Offline TL

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Re: David Crane Interview Questions Needed.
« Reply #3 on: September 04, 2012, 15:31:46 PM »
Q. What was it like in the early days at Atari, do you have any funny memories?

Q. How exciting was it forming Activision and becoming the first ever 3rd party publishers?

Q. Were you involved with any of the other Pitfall games after the second one?

Offline TrekMD

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Re: David Crane Interview Questions Needed.
« Reply #4 on: September 06, 2012, 18:52:41 PM »
Come on guys, there have to be more questions for David! 
Going to the final frontier, gaming...


Offline zapiy

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Re: David Crane Interview Questions Needed.
« Reply #5 on: September 06, 2012, 19:01:24 PM »
What was the greatest moment in your working life?

What part of designing a game do you prefer, the design or programming?
Own: Jaguar, Lynx, Dreamcast, Saturn, MegaDrive, MegaCD, 32X, GameGear, PS3, PS, PSP, Wii, GameCube, N64, DS, GBA, GBC, GBP, GB,  Xbox, 3DO, CDi,  WonderSwan, WonderSwan Colour NGPC

Offline 108 Stars

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Re: David Crane Interview Questions Needed.
« Reply #6 on: September 10, 2012, 18:06:57 PM »
Wow, David Crane...! What a chance!

  • Did you ever consider doing a third Pitfall game? Did you have any ideas for such a project?
  • Given time and demand was there, could you imagine doing a game for the Atari 2600 again?
  • Ghostbusters on C64 was ingenious. Did you ever play the Atari-2600-version and if so, were you surprised how well this complex game translated to the limited hardware?
  • Are you aware of the popularity the Atari 2600 still has today? What do you think of the homebrew scene creating new games for it every year?
Systems owned: Atari 2600, Lynx, Jaguar, NES, SNES, N64, GameBoy, Master System, Mega Drive, Dreamcast, Game Gear, PlayStation, PlayStation 2, PlayStation 3, PlayStation Portable, Xbox, Wonderswan

Offline zapiy

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Re: David Crane Interview Questions Needed.
« Reply #7 on: September 10, 2012, 18:54:20 PM »
Here with have the questions i have just sent over to David..

Cheers all for asking the questions.

1.  Tell us how you came up with the idea for Pitfall?
2.  Were you surprised at the success of Pitfall when it was first launched?
3.  Tell us about Pitfall II.  What made you decide to explore the caverns below?  How about the catchy tune?  I sometimes play the game just to listen to it!
4.  Which one of the many versions of Pitfall would you consider your personal favorite?
5.  Will you look for other ways to fund your Jungle Adventure project should the Kickstarter campaign not work?
6.  Tell us about A Boy and His Blob for the Nes and the idea behind the use of jellybeans?
7.  Kart sytle racing games are popular. Have you ever thought of releasing a David Crane's Kart Racing game and using characters from your games?
8.  What was it like in the early days at Atari, do you have any funny memories?
9.  How exciting was it forming Activision and becoming the first ever 3rd party publishers?
10. Were you involved with any of the other Pitfall games after the second one?
11. What was the greatest moment in your working life?
12. What part of designing a game do you prefer, the design or programming?
13. Did you ever consider doing a third Pitfall game? Did you have any ideas for such a project?
14. Given time and demand was there, could you imagine doing a game for the Atari 2600 again?
15. Ghostbusters on C64 was ingenious. Did you ever play the Atari-2600-version and if so, were you surprised how well this complex game translated to the limited hardware?
16. Are you aware of the popularity the Atari 2600 still has today? What do you think of the homebrew scene creating new games for it every year?
Own: Jaguar, Lynx, Dreamcast, Saturn, MegaDrive, MegaCD, 32X, GameGear, PS3, PS, PSP, Wii, GameCube, N64, DS, GBA, GBC, GBP, GB,  Xbox, 3DO, CDi,  WonderSwan, WonderSwan Colour NGPC

Offline onthinice

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Re: David Crane Interview Questions Needed.
« Reply #8 on: September 10, 2012, 19:19:51 PM »
Thanks zapiy! Really good questions and it will be nice to read his replies.

Offline 108 Stars

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Re: David Crane Interview Questions Needed.
« Reply #9 on: September 10, 2012, 20:33:03 PM »
I hope he won't be too disappointed with the result of his kickstarter... only 4 days to go and less than 30 000 Dollars of a 900 000 Dollar goal pledged, that's quite a bummer. :/
Systems owned: Atari 2600, Lynx, Jaguar, NES, SNES, N64, GameBoy, Master System, Mega Drive, Dreamcast, Game Gear, PlayStation, PlayStation 2, PlayStation 3, PlayStation Portable, Xbox, Wonderswan

Offline zapiy

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Re: David Crane Interview Questions Needed.
« Reply #10 on: September 10, 2012, 20:36:33 PM »
Its a shame, maybe a re think is needed..
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