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Messages - starforcepilot
« on: April 14, 2016, 15:59:27 PM »
No this really was a one-off, it's way to labour intensive to do again. But you could definately do this cheaper, I went for quite expensive parts (the PSU alone was 65 euro) so it can be more economical. The focus is more on producing a small volume of the STARFORCE PI, which should be a lot more approachable for most people. I'll add a components list to the build report that I'm preparing for my blog, so you can have a closer look at the build process.
« on: April 14, 2016, 12:34:08 PM »
And the STARFORCE NEO
In parallel to working on a small-volume limited release run of the STARFORCE PI, I decided to explore the possibility of building a Neo Geo MVS into the smallest and lightest form factor possible. This was to compare actual Neo Geo games on original hardware with the more budget friendly emulated experience of the SFP. After roughly 4 months of working, tinkering, cutting, thinking and cursing I finished a fully functional mini Neo Geo MVS system: The STARFORCE NEO All-in-One System.
The entire build cost around
, using original and premium components, with a further
euro for the extra controller and multicart (161-in-1 MVS to AES shell conversion + box).
Check out the STARFORCE PI blog
for more pictures and a little more information on the system:https://starforcepi.wordpress.com/2016/ ... me-system/SPECS:SFP Development Team
« on: January 28, 2016, 23:26:23 PM »
Cheers for reposting guys, I've been a bit busy. I've been contacting a lot of production companies for estimates, and it's quite difficult to research who's legit in Manderin or Serbian
On the plus side, I've collected all the parts I need to start building the STARFORCE NEO. I've done a hardware test and it's all running very smoothly, now I need to cram it into one console and make it pretty.
Also, a nice little 2-page feature came out in Retro Gamer Magazine. Check out the story here: http://tinyurl.com/sfp-retrogame
Pick up a physical copy of Retro Gamer Magazine here: https://www.imagineshop.co.uk/magazines/retrogamer.html
« on: January 27, 2016, 19:24:14 PM »
Cheers everyone, sorry I haven't visited in a while, it's been a busy deadline-time at work, but the good news is we're still going ahead with it! Bad news is, it's difficult finding an economical solution for case production in small volumes. But as I'm waiting for estimates of production companies, we've been covered by Retro Gamer!
So pick one up if you can, I'll see if I share the piece online and try to get a physical copy myself. It's a nice two-page piece, so I'm glad about that.
Furthermore, I've received all the parts I need to start building the STARFORCE NEO - A Neo Geo Mini Videogame System. It's gonna blow your mind, especially for the purists out there. I won't say much, but it'll have a scanline generator in there somewhere
Anyway, I'll keep you guys informed, and I'll post a hardware test of the STARFORCE NEO soon, maybe a picture or movie or something. Should be good!
« on: December 22, 2015, 21:37:38 PM »
Oh and here's a little Christmas present, from one nerd to all of you: here's the Marcel J. de Haan original poster 'Epic Landscape of Heroes' from the Kickstarter support tier, in glorious 5k resolution. Merry Xmas everyone, from all of us at STARFORCE PI -> http://tinyurl.com/hjk56bn
« on: December 22, 2015, 13:22:04 PM »
A Most Triumphant Return or: How I Learned to Stop Worrying and Love the STARFORCE PI. Before we put this thread to bed, check out a video in which I reflect a little on our first Kickstarter campaign, its motivation and discuss a little what tomorrow will hold -> http://youtu.be/HLB_yTYBBq0
Merry Xmas Everyone!
« on: December 14, 2015, 22:12:26 PM »
Cheers guys, this forum certainly helped a lot, and yeah Christmas may have contributed. so we'll see how far we can get with alternative production avenues more appropriate for smaller volumes. Good thing is that we've been approached by online retailers a lot to stock their webstores thinking we were already selling this, so we've made some traction
Anyway, I'll keep you guys updated!
« on: December 14, 2015, 09:44:42 AM »
And so we finish our Kickstarter campaign with a phenomenal 49.000 euro backing from 171 awesome individuals! Unfortunately, our funding goal of 190k was not met, so this iteration of the STARFORCE PI project is over, and we look forward to bringing a reimagined production plan to you next year! One thing is clear, there is a huge support for our little device, and with the increased visibility and international interest, from consumers and retailers, I'm sure we'll do well in a second round geared towards a smaller production volume. Check the blog for a little more information on this -> https://starforcepi.wordpress.com/2015/ ... -continue/
Thanks for your feedback and interactions here, and we'll open a new thread when we have a new plan.
« on: November 30, 2015, 09:51:54 AM »
Hey guys, cheers for the support. It's true that it's been stalling a bit on Kickstarter at the moment, and this is in part because marketing has been a bit limited. We'll try to add more content, and I'm making a magazine style press-kit this week together with a video which I hope will increase exposure a bit. Regardless, we're up to 32k and that's still pretty awesome, and it definately tells us there's a market for our little device. So even if we do not hit our funding goal, relax. Whatever the outcome of our campaign, we've done way too much work to just abandon the STARFORCE PI.
« on: November 22, 2015, 07:37:39 AM »
Well, I've written quite a few online tech journals and blogs, and a few other arcade forums like RLLMUK, Bartopmania, arcadeinfo, but it's difficult to engage in all of them, and engage with people on Kickstarter - there's just not enough hours in the day
And of course if you guys have any suggestions, I'd love to hear them. And also tell yer friends! But you've already plugged us very nicely on twitter an suchs, so thanks for that
« on: November 16, 2015, 11:35:49 AM »
Cheers guys, these forums helped us a lot
« on: November 15, 2015, 20:23:43 PM »
That's fair enough AmigaJay, we hope we can shoot as far as the NG:DEV-TEAM stretchgoal, because that will give this system a huge legitimacy with a killer app. We shall see, fingers crossed!
« on: November 15, 2015, 19:32:21 PM »
The free game comes from the very slight profit margin we make on the system, which means we need to clear double the amount of systems to aqcuire the licence (50k), port it to SFP GameCard, then add cases and artwork. We don't just get 200.000 euro for free, and then throw in a free game, no, we need to sell 200.000 euro worth of systems. And then cumulitively with what is left with the original funding goal, we are just about able to give everyone a free game.
This means that about 1950 people need to spend 1/3 of the original Gunlord NeoGeo AES game (600 euro) to get a full STARFORCE PI system + SFP optimized Emulation Suite on SDcard + the NGDEV game 'Gunlord' on SFP GameCard. A pretty sweet deal in general.