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Messages - RPC_GAMES

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31
Atari Chat / Re: CENTRON3D for Atari Falcon030 by RPC_GAMES!
« on: October 26, 2016, 00:47:35 AM »
Hey Guys, thank you !!!!  As usual, you guys have the best support for programmers wanting to do something new for their Loved Retro machines.
@Greyfox: Thanks mate but it won't be compatable with Atari ST machines. Strictly Falcon 030 due to hicolour mode. 65536 colours.
@AtariCrypt: Thanks for your support also. I'd love for you to write an article or demo our game. Just let me know and I'll send you all the graphics and video links you need. Excellent support from you guys. Totally appreciate it.
@zapiy: It's been a while since we were on RVG due to us working on the RetroPC1010 project which is almost complete. Thanks for your support also and I'll be giving RVG updates and progress on Centron3D for the Falcon030 so a very big Thank you again for everything, also for past events as well. :).

And too everyone else: This'll be a fun project recreating our Centron 3D game for the Falcon030. We still have all the graphics (in 24-bit colour TIFF format) stored away on a PC, so I'll be delving into that and definately adding more sprite animations as I wanted to do with the Amiga Version. The Falcon030 also has 16bit stereo sound and a nice sized harddisk so we'll be creating an intro soundtrack with real instruments (guitars, synthesizers, FX2000 Rack, etc) instead of using a Tracker MOD file.
Pete :)

32
Atari Chat / CENTRON3D for Atari Falcon030 by RPC_GAMES!
« on: October 25, 2016, 08:46:55 AM »
Hi Guys, I can't believe it's been 2 years since we created Centron3D for the Amiga. We now own an Atari Falcon030 and have decided the first game to be created will be our very own Centron3D. As we get familiar with the Falcons hardware we'll be attempting to use the Falcon's true colour mode in VGA 320x240x65536 colours or VGA 640x480x65536 colour mode for game play. Depending on the speed of the Falcons 68030 running at 16Mhz and the blitter running at 16Mhz we'll test to see if gameplay is playable in those graphics modes.  If it is playable then Centron 3D will be created in glorious 65536 colour mode, if not then the standard VGA 256 colour mode instead.
With the Amiga version we tried to create the game in the Amigas 4096 colour mode (HAM) but the sprite objects colours bled into other colours so the game was created in the Amigas 64 colour halfbrite mode instead.
Also our Falcon030 has 14MB of ram so there's a lot more memory for more sprite animations and Digital Sound FX. The Atari Falcon030 version will have a lot of extras in the gameplay.
So give us a few months to get it done. Thanks guys and Have fun :).

Pete, CEO RPC_GAMES!

33
Atari Chat / Re: Atari FALCON coming our way. Need Software urgently.
« on: October 14, 2016, 00:49:25 AM »
Hi Guys, thanks for the warm welcome. :)  Yep our Atari Falcon030 is arriving in 2 days so I want to be prepared for writing a few games for it.  I'm not going to mention which or what type of games but we have a few already lined up. I'm going to take advantage of the Falcon's 65536 hicolour mode and 16bit stereo sound. Not too crazy about the 608030 running at 16Mhz but it does have a DSP chip running at 32Mhz so bonus there. Anyway, thanks guys again for the welcome back and thank you GREYFOX for the info on the spftware to use. I'll let you guys know what we're doing after I get familiar with the Falcons hardware. Have fun.... Oh quick, play the jingle.... "HAVE YOU PLAYED ATARI TODAY." LOL. :) Pete

34
Atari Chat / Atari FALCON coming our way. Need Software urgently.
« on: October 13, 2016, 22:20:40 PM »
Hi Guys and Gals, in a few days we will be receiving our Atari Falcon 030 so I need the following software. If anyone could show me where to download them that would be most appreciative.
1. 68000 Assembler
2. Music editor like Octamed for the Amiga.
3. Painting package like Deluxe Paint IV for the Amiga.
4. Sprite editors
and anything else you might think we'll need for gaming developement.
Also, with STOS. I've heard it's kind of like AMOS for the Amiga? I'll have to research that.

Anyway thanks guys for your support.
Pete

35
Homebrew Chat / Re: New Atari 7800 Homebrew - Boom!
« on: August 25, 2015, 14:50:30 PM »
Ha, nice ! I still have and play Kaboom on my 130XE Cart (when I have time).  :4:

36
Homebrew Chat / Re: New ColecoVision Homebrew - Digger
« on: August 25, 2015, 14:46:43 PM »
Nice and looks fun to play. I didn't know the ColecoVision could do a Hi-Pass Filter effect on a sound channel.  :4:

37
Very good and looks fun to play.  :4:

38
Homebrew Chat / Re: New ColecoVision Homebrew - Robee Blaster
« on: August 25, 2015, 14:34:38 PM »
Nice work so far. Keep it up.  :4:

39
Homebrew Chat / Re: New Sega Genesis/MD Homebrew - Tro-Now
« on: August 25, 2015, 14:25:15 PM »
Looks good, sounds great.  :4:

40
Homebrew Chat / Re: New SNES game - Dorke and Ymp
« on: August 25, 2015, 14:04:15 PM »
What a cool game. Top graphics and sound. Nice !
Pete  :4:

41
WOW !!! Looks good and very challenging. I like it !

Pete  :4:

42
Homebrew Chat / Re: N.E.L.S. [Vectrex]
« on: March 18, 2015, 23:50:11 PM »
That's pretty cool.  :113:

43
Homebrew Chat / Re: New Intellivision Homebrew - Copter Command
« on: March 18, 2015, 23:44:28 PM »
Wow, pretty cool.  :4:

44
Retro News & Chat / Re: WE'RE BACK!
« on: February 22, 2015, 23:30:13 PM »
Thanks Zapiy :4:

45
Retro News & Chat / Re: WE'RE BACK!
« on: February 22, 2015, 23:15:58 PM »
Hi Andy, is their a YouTube video of Blast Off Bob?

Pete

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