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Messages - davyk

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Nintendo Chat / Re: The Super Nintendo thread.
« on: October 20, 2020, 18:32:23 PM »

Back in the day I was agonising over choosing between Megadrive and SNES. Pilotwings is what tipped the scales for me and I went for SNES.

One of my mates had a Megadrive so we had the best of both worlds anyhow :)

Atari Chat / Re: The Atari 2600 VCS Thread
« on: October 19, 2020, 16:50:06 PM »

Still on the lookout for Yars' Revenge and Circus Atari but I've been spending too much games of late!!!

Atari Chat / Re: The Atari 2600 VCS Thread
« on: October 19, 2020, 16:48:29 PM »
Latest 2600 acquisition. Warlords. US-NTSC version but this came with the US and EU manuals for some reason...and a nice bonus... an old 1981 game catalogue. :)

Nintendo Chat / Re: Lockdown Wii Library Delve
« on: October 11, 2020, 23:23:41 PM »
Monkey Ball Banana Blitz is far better than I thought it would be. This was one I just picked up back when the Wii was contemporary because I thought I should. It's Monkey Ball after all - one of my favourites.  The tilt control in the main game is great - though sadly it's one player only. And while I furrowed my brow at the addition of a jump button, the game is fun.

I don't think Super Monkey Ball on Gamecube can really be bettered but this has a good go - there is a PILE of party games here for up to 4 - but it suffers a bit from quantity over quality syndrome and sometimes strays into shitty waggle territory. But everyone will find a batch of games they like and for local casual MP it's great.

It has that clean cartoon design and looks great (at least it does on my TV when rigged up with the component cables for 480p which is the best the Wii can do.) and I'll bet today this can be picked up for buttons. There's a second Wii Monkey Ball game called Step n Roll which works with the balance board - will give that a go next. :)

Announcements and Feedback / Re: Atari Emulators. . . . . . .
« on: October 07, 2020, 10:44:41 AM »
What is meant by "game files"? Is that ROMs ?

 I know a lot of forums don't allow linking to ROMs.

Sega Chat / Re: The Sega Saturn Thread
« on: October 04, 2020, 15:25:46 PM »
I've ordered the Japanese PS2 version to see how it plays.

Sega Chat / Re: The Sega Saturn Thread
« on: October 03, 2020, 20:18:46 PM »

Playing quite a bit of Nights this last few weeks. I'm having a good time picking a level and seeing how high a score I can get. I haven't even finished the game but I had heard so much about it's score attack nature I though I'd see what's what.

Pretty amazing actually. I'm gradually getting better and better with the score edging up and up. And then I go and check out a YT video and find a run of the level I can playing scoring over 1m !!!!!  I'm at about 260K.......

Nintendo Chat / Re: Question- would you like to have this game on SNES?
« on: October 03, 2020, 20:14:33 PM »

Yeah - I could be wrong but I'm not sure the homebrew SNES scene is as lively as the Megadrive one seems to be. If you were looking to sell it you might find you have wasted your time.

Nintendo Chat / Re: The Nintendo GameBoy Advance Thread
« on: October 03, 2020, 20:08:10 PM »
I have GBA player for Gamecube and a couple of games. I only bought it because it was going for a good price - many years ago now. I have Mario Kart Super Circuit which is a really nice game and a Castlevania game - which I cannot remember the name of.

I consider the original a waste of time. I simply cannot see anything on it. I also own a GBA-SP but I only got it (cheap) primarily to be able to play Pacman Vs on Gamecube. Of course I can also play the few games I have on the move too. Even the SP is only front-lit for some reason but it's light years ahead of the original.

The GBA Micro looks to be a lovely little item but I doubt I could play anything on for a any length of time without hand cramp. A desirable thing nevertheless.

It's library is as interesting as it is vast but I'm not really into handhelds all that much.

General Retro Chat / Re: Retro gaming setups
« on: October 02, 2020, 22:52:06 PM »
Too many!!!

There are 2 JP Saturns on show, the black GC is Japanese and the N64 is a Japanese modded for RGB. I have an unmodded one in storage I should really sell. The silver slim PS2 is Japanese. The rest are PAL though the Megadrive and SNES are modded. I use a boot disc on Dreamcast for thew imports I have for that.

Atari Chat / Re: The Atari 2600 VCS Thread
« on: September 26, 2020, 16:12:43 PM »
I've worked with the ROM myself. I've created a PAL version that runs at full speed (60Hz) and full screen. But that's for a limited audience - of PAL 2600 owners who also own a Harmony cartridge that lets then play ROMs on real hardware.

I know enough assembly coding to do that but not confident enough to change the game in any meaningful way but I'd like to get involved more in that scene.

Atari Chat / Re: The Atari 2600 VCS Thread
« on: September 26, 2020, 11:33:41 AM »
Yeah...I'm surprised the homebrew community haven't made a beefed up version - this was a 2K game!!  This would fit into a QR code.  :)

General Retro Chat / Re: Retro gaming setups
« on: September 25, 2020, 09:17:15 AM »
The better games on ps1,saturn,ps2 gc,dreamcast etc have options for playing this way. Its called TATE mode. Pronounce "tah...tay".

Allright, hope you don't mind if I steal your idea and flip one of my TV's sideways too.

Lots of people do it  :)   Just make sure you have the games!

When rotating a CRT, make sure it is powered off and left for 10-15mins. Rotate it. Leave it for 5mins and then away you go. If you rotate a TV while powered up you can get weird bands of colour.  Obviously try and find a TV with a nice flat side. A domestic TV isn't supposed to operate like this so I never leave it unattended while powered up - just to be on the safe side - even though I have been doing it for years with a few different models.

Games I own or have owned that that support it:

PS1 - Namco Museum (quite a few early Namco games are TATE - Pacman for instance and this is an option), Xevious 3D/G+ (the classic Xevious games have TATE modes), Space Invaders 2000 (classic Space Invaders is another TATE game)

Saturn - DoDonPachi, Game Paradise,Layer Section, Kingdom GrandPrix

PS2 - DoDOnPachi Dao Ou Jou, Dragon Blaze, Castle Shikigami 1 & 2, Espgaluda, Homura, Psyvariar, Raiden III, Samurai Aces, Tengai, XII Stag.

Dreamcast - Gunbird2, ( I don't own Under Defeat and Ikaruga but I know they support it)

Gamecube - Castle Shikigami 2, Radirgy Generic, Ikaruga

360 - Mushihmesama Futari, DoDonPachi Resurrection, Muchi Much Pork & Pink Sweets, Under Defeat HD, DoDonPachi SaiDaiOuJou

Steam - Mushihimesama, Raiden III, Raiden IV

General Retro Chat / Re: Retro gaming setups
« on: September 24, 2020, 09:23:30 AM »
I was same for a long time. It wasn't until I read a few articles and maybe something at that explained the pronounciation. It's to do with the Japanese word for upright or something like that.

Atari Chat / Re: The Atari 2600 VCS Thread
« on: September 24, 2020, 01:02:20 AM »


Was actually one of the console launch games. September 1977!!

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