Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Corporal Jonlan

#61
Thank you for the positive feedback!
#62
Thank you! I hope you will like it  :)
#63


Hello everyone! SETO TAISHO VS YOKAI, my new game for the 128K ZX Spectrum, is out today.

It is a platform game where you, as Seto Taisho, the "Crockery General" of Japanese folk tradition, must fight against the Yokai, the monsters and goblins of Japan, in an effort to liberate the country from their overwhelming presence - which Seto itself contributed, with its misuse of magic, to unleash.



Features:
  • Three levels of 12 screens each, plus a boss screen for each one of them and a bonus screen
  • 9 enemies, 3 bosses and 1 bonus character
  • A different background music for each level
  • SetoLOAD, a new turbo loading scheme, specially devised for the game
  • Game and manual in five different languages: Italian, English, German, Spanish, Portuguese
  • Secrets and surprises for you to discover
  • More file formats than you can shake a (chop)stick at



Download it (cassette inlay cards available separately for each language) from the web page hosted on my website:

[size=130]http://www.alessandrogrussu.it/seto.html[/size]

Have fun with the Yokai!
#64
Spectrum Chat / ZX Vega Review
July 20, 2015, 09:46:40 AM
Hi everybody,

I have been invited to the launch of the ZX Vega, the new console based on the ZX Spectrum, as the author of Cousin Horace, one of the 1,000 games included with the inital bundle. It took place last 8th of July in London.

My impressions have been reported in this review on GamesArk. It is in Italian but of course you can translate if with Google Translate or a similar tool. Hopefully there won't be too many Hungarian Phrasebook-style mistranslations :25:
#65
Thank you for your kind thought zapiy  :113:
#66
Thank you very much zapiy!  :69:
#67
Thanks again! 

But wait a minute... There is an important message:

[size=120]Please note:[/size]

a bug that prevented the end-of-game message to be displayed has been discovered in Chapter 5.

The error has been dealt with, but please download the ZIP file again from my website.

Sorry for the inconvenience!   :77:

Many thanks to Albert "DeusEx" for bringing this issue to my attention.
#68
:113: Thank you all folks, I really hope you will enjoy the game.

Quote from: "zapiy"Getting a server error here on that link.

The link should bring you to my website; anyway, try the direct link to the file and please let me know here if you still have problems downloading it:

http://www.alessandrogrussu.it/zx/Cousin.zip
#69
Hello everyone!

After many months of work, finally COUSIN HORACE is here, my new game for the Sinclair ZX Spectrum 48/128 - an epic adventure with the following main features:

  • Five different chapters for a mix of platform, shoot-�em-up, puzzle solving and maze exploration.
  • An immersive plot illustrated by �Spectrumized� pictures and comic book-like in-between screens.
  • Comes in TZX (Biturbo-II fast loader) and TAP format.
  • Game and documentation immediately available in six different languages: Italian, English, French, German, Spanish and Portuguese.

But who is Cousin Horace, actually?

The idea came to me by looking at the cassette inlays of the versions of Horace games made for the Timex Sinclair 2068, the American clone of the Spectrum. The character portrayed on them bears very little resemblance to the one we all know and love, although the games themselves are indistinguishable from their Spectrum counterparts.



I then imagined such character not to be the British Horace, but his American cousin � incidentally going by the name of Horace as well � living his same adventures, or a sort of parallel life if you prefer, on the other side of �The Pond�. Hence COUSIN HORACE.

Each chapter poses a different challenge for the player, requiring different skills to be negotiated. By successfully ending each one of them (except for the last chapter, of course) the player will receive a code to enter after loading the next one in order to start it.




The game was developed with the help of several programming tools, among which La Churrera, Arcade Game Designer and Shoot-Em-Up-Designer.

Download it from my web site (link at the bottom of article)

Have fun!
#70
Introductions / Re: Hi there
May 17, 2014, 21:58:15 PM
Thanks to you again people!  :3:
#71
Introductions / Re: Hi there
May 16, 2014, 18:53:48 PM
Thank you :-)

As for my retro hardware collection, it is made up of the following machines, all in working order:
  • 1x Spectrum 16K
  • 2x Spectrum 48K
  • 1x Spectrum +
  • 1x Sinclair/Investronica Spectrum 128 complete with numeric keypad
  • 1x Spectrum 128
  • 1x Spectrum +2
  • 2x Spectrum +2A, one of which part of an Action Pack
  • 1x Spectrum +3

Also, several joysticks, including a lovely Quickjoy SV 131 Superstar and a Cheetah BolliStick.

I also own a C64 in working order complete with Datassette and 1541 disk drive, but I have not been using it for ages, and a Japanese Dreamcast, which I purchased off the ebay in order to play some exclusive titles for that platform, such as Ikaruga, Jet Grind Radio, Shenmue etc.
#72
Introductions / Hi there
May 16, 2014, 18:33:13 PM
Hello, I just joined this forum after having been contacted by zapiy on the World Of Spectrum one.

I am chiefly interested in the Sinclair ZX Spectrum range: I even developed some games for it recently and wrote Spectrumpedia, the most comprehensive book about it to date, which at present is only available in Italian, both as a free PDF download and printed book (published by Universitalia Editrice) for sale. I started work on an English edition but suspended it last year mainly due to work reasons and attention diverted by other retro-related things (having some attempts at game design), although I am considering taking it up again later this year.

I am also assistant editor for an independent Italian website about current and retro gaming and computing, GamesArk. In the past I also wrote several articles and reviews for it but nowadays I mainly check other contributors' work before their release. However I am currently working at an article about a recent visit I paid to the Computing History Museum in Cambridge, UK.

My released games for the Spectrum are:

Lost In My Spectrum

Apulija-13

Funky Fungus (128K only)

Al's Double Bill (128K only)

Cronopios Y Famas

They are all available in several file formats and with game and documentation in several languages (download links are at the bottom of each page).

I am also currently working at a new game in five episodes, which at present is about 65% done. It's called Cousin Horace and you can read more about it in the official thread in the WOS forum.