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Messages - Ben

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Sega Chat / Re: Underappreciated Sega Saturn Games
« on: September 03, 2015, 23:31:50 PM »
Quote from: "TrekMD"
I know very little about the Saturn.  I don't recall even seeing anything about it when it was launched (probably because I was too busy with post-graduate training at the time).
Talking about this is a great way to start fights between Sega fans, but I wanted to pick up on this.  I'd say that was equally due to bad marketing on Sega's part as it was your being busy, the launch of that console was completely botched.  Basically, Sega was run as a multi-headed hydra with the Japanese, U.S. and U.K./European offices all being on different pages.  The MD, CD add on and 32x were all not particularly successful in Japan and the 32x bombed in the U.S. as well.  Sega pushed up the launch of the console, which meant it had few games for the first six months and little advertising.  Killing the 32x so early with shelves full of them angered U.S. retailers also, many of whom stopped selling Sega consoles altogether.

Here's a video that goes in depth:

Sega Chat / Re: Underappreciated Sega Saturn Games
« on: September 03, 2015, 21:28:23 PM »
The Saturn has to be the no. 1 console for this, because so many great games were JP only.  The problem is that almost none of them have been translated.  I'll just go with a couple of picks that are playable without a translation that don't normally make hidden gems lists for this console.

Astra Superstars - One of the best fighting games out there, it has fun characters that are all parodies of characters in other games.  It's beautiful to look at and has a great OST, too.

Super Tempo - Sequel to the Genesis platformer, it's JP only but playable.  It has a great OST and really beautiful sprites, it really shows off the 2D capability of the Saturn.

Street Fighter Zero 3 - I actually prefer the Saturn port of this one to the Dreamcast version, it's my favorite port of the Zero/Alpha games.

Cyber Speedway - A really underrated racer that feels like an F-Zero rip off, it has a great OST. 

Handheld & Tabletop Chat / Re: Sega Game Gear Must Have Games
« on: September 03, 2015, 21:08:45 PM »

1.  Mario Teaches Typing ended up being one of the best received and well remembered educational games of all time, generations of kids learned typing from it.  Today there are open source clones and there were many derivatives, such as Typing Of The Dead.  Do you feel the same about the success and legacy of educational games in the way that you do about games created mostly as entertainment, or is it different?
2.  Rock n' Roll Racing often makes be best/underrated games lists and is received very well today by retro gaming enthusiasts; is there another title that you feel never got its' due (whether it was a hit or not) when released that you think gamers need to give another look?
3.  You worked with noted illustrator Garth Ennis of Preacher on Loaded; is there another illustrator you would have liked to have work on a game if given the opportunity?
4.  We often hear stories about games with tremendous potential that were never finished and were left to the dustbin of history, short of a leak.  Were you involved with any unfinished games that you'd like to mention, or was that something you avoided in your career?

Retro News & Chat / Re: Mega Man on Sega - The Gaming Historian
« on: August 30, 2015, 20:07:08 PM »
That was interesting, it's funny how quick Nintendo and Capcom's relationship changed when the X games jumped to the Saturn and PSX while leaving the N64 behind.  I had completely forgotten that Capcom were a late Sega adopter, but thinking back all of those MD games came later in the console lifespan.

This is a really interesting run down of forgotten adventure games for various computer platforms.  The only obvious one on the list is Full Throttle, the rest of these aren't any I knew about.
The 1990s were a good age for adventure, if your idea of adventure is playing video games. Point-and-click adventure games were at their peak, offering new worlds and new mysteries to explore. Companies like Sierra Games and LucasArts were publishing titles that often simply dropped players into a new world and let them test and explore in order to find their way, searching for the correct item or action that would let them progress. Clues were often infuriatingly hard to come by, but when you could finally solve that tricky puzzle, you felt like a real genius. 

And now, adventure games of the '80s and '90s are making somewhat of a comeback via modern titles, and remakes of classic versions. Titles like The Secret of Monkey Island and Indiana Jones and The Fate of Atlantis (LucasArts is the undisputed king of the genre), are still hot topics among gamers, but there are many other games that have fallen by the wayside, or been forgotten completely. Well, thanks to the awesome Internet Archive and their vast collection of old software, we can take a look at some of greatest forgotten and unknown gems of the genre. ... ture-games

Other Systems / Amiga 30 and the Unkillable Machine
« on: August 29, 2015, 11:42:02 AM »
This is a pretty cool Amiga article I ran across, I thought some here might be interested.
Quote ... le-machine

Really cool, I always wished Sega had gone with the Archie comics characters and done games based on them instead of all those secondary characters everyone hated (like Big The Cat).

Other Systems / Re: Prototype Sony PlayStation X SNES!
« on: July 07, 2015, 02:29:19 AM »
If it is legitimate, I think I get why Nintendo bailed on this project. Where is the name, Nintendo, anywhere in prominent view on this thing?!  It makes it look like Sony were just muscling them out of the console business.  It kind of reminds me of that scene in the Woody Allen movie, Broadway Danny Rose, when his client tells him he has to make a change of management.

I thought some of the Amiga fans here would enjoy this.
Quote ... oday.shtml

Other Systems / Re: The NEC PC-FX
« on: May 07, 2015, 11:24:10 AM »
Quote from: "Lorfarius"
You should try joining the forums over at They are always crying out for people just capable of being able to read and translate Japanese text.  They do the coding so you wouldn't have to worry about that.  They usually get a text grab from each game then someone works their way through it all then they format and re-insert.
I might consider it if I know I'll have more free time down the road.  I tried getting involved with a translation group years ago and it went badly because I didn't have the time to work at the pace they wanted.  I wish more people would just post full text dumps, then if someone picks up on them and gets it done great, if not it's no big deal (I think the issue is the group wanting credit for being the first to complete a game in a lot of cases, and not letting someone else gain notoriety from their work).

Retro News & Chat / Sega Will Not Have Its Own Booth At E3 2015
« on: May 07, 2015, 11:08:57 AM » ... -2015.aspx

I'd say it's the end of an era, but there isn't much of the old Sega left at this point, anyway.

Other Systems / Re: The NEC PC-FX
« on: May 07, 2015, 11:04:48 AM »
Quote from: "Kidgamer"
Well,i'm not translating them XD,but i want the people to know that there's more games being translated
Sorry, I misread your post there.  I have to say, it's not surprising that so few of these have been translated.  I'm a Japanese speaker myself, and I spent about a year trying to work on a Saturn game before giving up, because I'm just not cut out for coding (plus I could have made so much progress on anime/manga in that time).  When you consider that there just aren't that many people who have both the coding knowledge and the Japanese proficiency to pull the text, then translate it, then patch the game, it's no wonder this console is so unknown due to the lack of translated games.

Sega Chat / Re: The Sega Saturn Thread
« on: May 06, 2015, 02:12:45 AM »
Quote from: "Shadowrunner"
Looks good, nice to see this available to try.
More will be on the way, from what I've read.  Apparently the engine itself was finished, as were the levels (the estimate I read said 70% done) and most of the artwork and plot details have already leaked years ago, meaning it would be possible to "finish" this game 20 years later.  Also, the reason this is a true port is that Sega had partnered with NVIDIA (remember how the Saturn used quads and not polygons?) to make games that would run with their NV1 card and allow for easy PC ports (also remember all those Sega PC ports, i.e. Sonic R, Virtua Fighter, etc.).

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