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Messages - Spector

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Other Systems / Re: The 8-Bit Wars: Green Beret
« on: January 08, 2013, 16:25:55 PM »
Green Beret was astonishingly released for the Commodore 16. It is generally regarded as the worst arcade conversion ever to grace the machine, and possibly the worst arcade conversion to an 8 bit computer of all time.

Other Systems / Re: The 8-bit Wars: Final Fight
« on: January 08, 2013, 16:22:44 PM »
The trouble with the 8 bit ports is that on cassette, it would take you about half an hour to play as you went through an excruciating multiload, even though it was for the 128K. I'm sure like everyone else, I always selected Haggar, the huge gay-icon bloke. Sadly, without all the music and squeals, it felt pretty dead, and of course on the  Speccy it was too slow. That Final Fight made the conversion of Double Dragon interesting just about says it all.

Other Systems / Re: What's your favourite 8-bit console?
« on: December 28, 2012, 23:13:25 PM »
Quote from: "Spector"
...sometimes I can still remember the feeling of getting the old woodgrain in 1982 with Combat, a kind of raw excitement I'd never felt before...

That was really well put, wasn't it!  :D :D

Other Systems / Re: What's your favourite 8-bit console?
« on: December 28, 2012, 23:06:59 PM »
I have to go for the Atari VCS, or 2600 as the whippersnappers of the late 80s used to refer to it as. It's where I started, and sometimes I can still remember the feeling of getting the old woodgrain in 1982 with Combat, a kind of raw excitement I'd never felt before. The Colecovision was superb as well - what a pity the crash stunted its growth.

I thought the Intellivision was teh sh1t, though it was left to the Amstrad GX4000 to redefine the word "nadir" with absolute precision.

Other Systems / Re: The Amstrad GX4000
« on: December 27, 2012, 21:43:11 PM »
Quote from: "zapiy"
I think 2013 is the year for me getting one of these.

Good luck! Let me know when you acquire one, so that I can look out for it on Ebay the following week.

Other Systems / Re: The Amstrad GX4000
« on: December 24, 2012, 00:04:45 AM »
Quote from: "Tachi"
Quote from: "DreamcastRIP"
Gotta collect 'em all...

We will make a Pokemon fan out of you yet!

Oh no you won't!!  :D

Retro News & Chat / Re: Super Hero Games
« on: December 18, 2012, 08:58:57 AM »
I also remember Spiderman on the Atari 2600, and it's still a cute little game.  Laird also points out the first Spidey title on the Gameboy which I bought back in '91, a nine level action adventure with wall crawling stages not dissimilar to the 2600 game ten years before. Like so many licenced GB fodder, it's best summed up as professional but derivative. Decent fun at the time when I wasn't bored to death by that type of thing.

The best game I've played involving a superhero would have to be Batman on the ZX Spectrum, a hugely atmospheric isometric adventure from 1986.

Two other fine Batman games appeared on the 8-bit formats: Batman The Caped Crusader (1988) and the Michael Keaton movie licence Batman (1989), but the John Ritman original goes deeper.

Other Systems / Re: PC Engine TurboGrafx
« on: December 12, 2012, 15:18:46 PM »
I should post my views on the PC Engine since I'm getting it out again right now (the PC Engine I mean heh heh). It's a marvellous machine that was so far ahead of its time and in its original 1987 Japanese incarnation is one of the most beautiful looking systems ever made. I don't know how many hours I played Space Harrier on it, or Klax, or Out Run, or Pacland... Then there were shoot em ups like Gradius and R-Type (I preferred Gradius), and too many others to mention. I'll never sell it simply because it's not worth it: too many great titles/conversions and it doesn't take up much space. Only criticism is too many shoot-em-ups that become very familar once you've played a few of them. I just wish a few other games had been ported from the arcade, like Paperboy, Xybots and Marble Madness, because the PCE had the potential to be the definitive arcade conversion specialist for the 80s.

Other Systems / Re: Console Gaming Mags From Back In The Day . . . .
« on: December 11, 2012, 17:58:28 PM »
Every issue of ACE magazine has been transferred to jpeg files, hasn't it? I can't remember where I saw that, but I do remember buying the DVD with all of the issues contained. Yes, the pink pages were great in it  :)

Other Systems / Re: The Amstrad GX4000
« on: December 10, 2012, 23:06:51 PM »
Quote from: "The Laird"
Liar! I reckon you sleep with it on your pillow every night!  ;D

You're getting me mixed up with TMR and his Commodore 64!!

Other Systems / Re: The Amstrad GX4000
« on: December 10, 2012, 23:03:07 PM »

Other Systems / Re: Console Gaming Mags From Back In The Day . . . .
« on: December 10, 2012, 22:37:20 PM »
It was around 1992 that a lot of games magazines started taking images from what appeared to be a PC application rather than a photo of the TV with the lights off. The images were much clearer, but they looked dead somehow, and the pixels were accentuated. Never liked the look of them and it was another reason i lost interest in gaming. NMS Magazine was a good example when it started at the end of that year.

Retro News & Chat / Re: Worst Games Ever?
« on: December 05, 2012, 17:55:22 PM »
That might actually be slower than the Spectrum version! But to play Devil's Advocate, at least it has a bit of colour, and the Amstrad's palette was certainly better than the C64's which consisted of sixteen variations of brown. I just think the Amstrad was killed as a major format due to companies porting slower versions of the Spectrum's releases rather than doing a new one from scratch. I also thought having a monitor rather than using the TV for its display had no practical benefit other than to line Sugar's purse. I definitely think it was the poor relation of the three.

Retro News & Chat / Re: Worst Games Ever?
« on: December 05, 2012, 16:43:52 PM »
On the Atari 2600 - ET is legendary, but my personal favourite nadir is Karate by Froggo. An astonishing piece of nothingness.

PC Engine - Takeda Shingen - looks like a Commodore 64 reject... and plays a hell of a lot worse.

Spectrum - Zaxxon- an isometric scrolling shooter programmed little over a year after the 48K model was released has the potential to be disastrous. Potential fulfilled.
Spectrum - Super Soccer - nothing super about this piece of undeveloped crap

Gameboy - Alleyway - playable if you're the slowest, most useless gamer of all time. To everyone else, it's a mind-numbingly easy attempt at Breakout.

Commodore 64 - Save Me, Bright Knight - an early attempt at something or other; quite what exactly, I'm still not sure.
Commodore 64 - Bomb Jack  - it bombed.

Amstrad CPC464 - Everything ever released on the machine.

Retro News & Chat / Re: Let's Compare - Q*Bert
« on: October 16, 2012, 16:39:51 PM »
The C64 version is superb, though was released on cartridge only, meaning it wasn't easy to find over in Britain. The 2600 version was creditable, while the Spectrum never had an official version, though Ocean had a good stab with their 1984 knock-off "Pogo". The Colecovision release, similar to the C64, is also fine.

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