On the Atari 2600 - ET is legendary, but my personal favourite nadir is Karate by Froggo. An astonishing piece of nothingness.
PC Engine - Takeda Shingen - looks like a Commodore 64 reject... and plays a hell of a lot worse.
Spectrum - Zaxxon- an isometric scrolling shooter programmed little over a year after the 48K model was released has the potential to be disastrous. Potential fulfilled.
Spectrum - Super Soccer - nothing super about this piece of undeveloped crap
Gameboy - Alleyway - playable if you're the slowest, most useless gamer of all time. To everyone else, it's a mind-numbingly easy attempt at Breakout.
Commodore 64 - Save Me, Bright Knight - an early attempt at something or other; quite what exactly, I'm still not sure.
Commodore 64 - Bomb Jack - it bombed.
Amstrad CPC464 - Everything ever released on the machine.
PC Engine - Takeda Shingen - looks like a Commodore 64 reject... and plays a hell of a lot worse.
Spectrum - Zaxxon- an isometric scrolling shooter programmed little over a year after the 48K model was released has the potential to be disastrous. Potential fulfilled.
Spectrum - Super Soccer - nothing super about this piece of undeveloped crap
Gameboy - Alleyway - playable if you're the slowest, most useless gamer of all time. To everyone else, it's a mind-numbingly easy attempt at Breakout.
Commodore 64 - Save Me, Bright Knight - an early attempt at something or other; quite what exactly, I'm still not sure.
Commodore 64 - Bomb Jack - it bombed.
Amstrad CPC464 - Everything ever released on the machine.
