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Messages - tomwaits

#31
Introductions / Re: Hola everyone!
July 21, 2015, 13:02:38 PM
Hi kidpanda!

Nice to see another neo-geo veteran join RVG. :)
#32
Quote from: "Shadowrunner"Complete Neo Geo AES collection . .  This better be a big jackpot!

A complete AES collection might boost your ego but many of the quality late releases are only available for MVS. And a big red arcade cab is more 'original platform' than the console too. :)
#33
1) Monster Bash pinball
2) Addams Family pinball
3) 4 player linked Mario Kart Arcade GP 2
4) Sharp X68000
5) Battlesphere Gold
#34
Sad picture... and sad to see someone make an effort to create/post something that's 'spoiled' by such a blatant grammar fail.
#35
I really like the Taito Arcade machines mug... wish they had more of that style instead of just the basic marquee wrap-arounds.
#36
The review should probably note that Fast Striker was actually developed/released for the Neo Geo MVS. (arcade) The Dreamcast version is a port.
#37
Homebrew Chat / Re: Blackout! - Atari Jaguar
June 11, 2014, 16:45:34 PM
If you guys make another mini batch of carts, I'll take one. Just need a little advance notice on price and payment date so I can set money aside...
#38
I have several Activision patches that I earned back in the 2600 days... kept them in a photo album/scrapbook. Also have a certificate for completing Championship Lode Runner and a few other mail-in rewards from back then.

Strange to see two variations of the Kaboom bucket brigade patch at the bottom of that pic. I have the one on the left with the rainbow trail bomber.
#39
Quote from: "The Laird"
Quote from: "Spector"For me -as a very old man- it was way before that time, as the biggest change ever in gaming was surely in the mid 90s with the Playstation and the virtual end of 2D gaming.

THIS ^^^

+1 ^^^
#40
Sega Chat / Re: The Sega Dreamcast Thread
March 29, 2014, 11:42:18 AM
T2K is right. It's not a myth.

CD-Rs can definitely wear out drives more quickly than pressed media. Using cheap CD-R media or burning at faster speeds than the media can handle will cause repeated retries as the laser struggles to read the data. Dreamcast piracy started around the same time that CD burners and media became affordable for the masses. People were rattling off 4x or 8x burns on the cheapest media they could buy... wearing out Dreamcast drives.

The Dreamcast is also unique in that the data is read from the outside of the GD-Rom to the center. Official GD-Roms were structured with frequently used data along the outer edge of the disc to decrease load times. Early game rips were burned from the center of the CD-R and made no effort to optimize file layout.... adding further wear to the drive. Pirates eventually started padding the start of the data with dummy fills to push game data to the outer edge and started re-arranging file layout to match the GD-Rom, but the early rips had a lot more grinding and slower loading than original discs... wearing out Dreamcast drives.
#41
(side note, but Tekken Ball returned in the Wii U version of Tekken Tag Tournament 2)
#42
Very cool homebrew, and it plays fine on an Everdrive. Starts to get pretty frantic after the first building as shutters and window planters limit your movement, deadly ducks fly across the screen, and Ralph continues to rain bricks like the Kaboom bomber. Fun!
#43
Thanks for the news! I had to setup a Nintendoage account, but was able to download after that.

And big thanks to dra600n for offering the file! If you have a paypal donation account, I'd make a small contribution...
#44
Quote from: "dot.fyre"Franchised games and sequels were around long before the Playstation.
It's arrival did mark a change in gaming but it doesn't have to be for the better or worse. Just different.
It was great to be able to play games like Silent Hill, Resident Evil, MGS, ISS, Gran Turismo.
Games that just weren't possible before.

ps All the games I mentioned do have "worse" graphics than their modern counterparts but are
still better games. IMO.

Franchises and sequels were around on earlier consoles but the PS1 era was the beginning of recycled game engines in AAA titles. Developing/licensing a 3D game engine is expensive so they were re-used for sequels to ensure profitability. Tomb Raider, Tony Hawk, Spyro, etc. 'New' games were essentially map packs, cutscenes, and a new front end so that they could be released every year or two without having to develop an entirely new game. The sports game yearly update method applied to AAA games. The 'cinematic modern gaming' development model started in the PS1 era and has gradually grown to dominate console gaming since then. Bland, soulless, corporate driven gaming for the masses. Yuck.

There are so many games for PS1 that there are plenty of unique quality titles too. But, looking at the console's role in history, it was the start of mainstream modern gaming and I don't classify it as a retro system.
#45
I don't think there's any solution that can equal a CRT for retro consoles. Even the best converters and upscalers can't match the CRT display attributes that retro games were designed for. If you want your retro games to look the way they were intended it's best to search craigslist for a quality CRT.

You can spend $$ on an upscaler, scan line generator, and HDMI converter and still won't match the retro display quality of an unwanted old trinitron CRT that someone is dumping on CL for $50.