I've dug out my A1200 and it still works! I managed to image the original HD in WinUAE and have been sorting through some 20-30 year old code, GFX and music.
My A1200 is now being upgraded with an 8Gb CF HD containing OS3.2. It has an Apollo 1230 card with 16mb and an Indivision AGA MK2. Old hardware being connected includes a CD-ROM drive via a Squirrel interface and an external Cumana DD. Plus my sampler and a few other bits and pieces.
Looking to get back into creating stuff, I've resurrected a simple puzzle game I was working on back in the 90's. The game engine is essentially complete and I designed one test level to make sure it's all working. Now to write the music, design more levels and tinker and smooth out wrinkles!
The game is called 'Spheroid' and you move a metal sphere around a maze of tiles to reach the exit. The various tiles have different effects on your sphere. Only a simple game, but should (hopefully) be challenging and fun?!?!?
Below is the title screen and test level.


My A1200 is now being upgraded with an 8Gb CF HD containing OS3.2. It has an Apollo 1230 card with 16mb and an Indivision AGA MK2. Old hardware being connected includes a CD-ROM drive via a Squirrel interface and an external Cumana DD. Plus my sampler and a few other bits and pieces.
Looking to get back into creating stuff, I've resurrected a simple puzzle game I was working on back in the 90's. The game engine is essentially complete and I designed one test level to make sure it's all working. Now to write the music, design more levels and tinker and smooth out wrinkles!
The game is called 'Spheroid' and you move a metal sphere around a maze of tiles to reach the exit. The various tiles have different effects on your sphere. Only a simple game, but should (hopefully) be challenging and fun?!?!?
Below is the title screen and test level.








