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Messages - poundlander

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1
Nintendo Chat / Re: Nintendo Games Crazy Sales!
« on: August 28, 2021, 19:43:16 PM »
I still don't know how to feel about collectable sales.  More than a few titles I've developed have sold for more than the cost of a small production run.  You barely break even as a homebrew publisher as it is then you see a single copy of your game sold for $200+ dollars..

2
Atari Chat / Re: Best Electronics
« on: June 20, 2021, 03:27:36 AM »
It seems like if your order fits with him you become a fan. If your order doesn't you get especially disgruntled customers. Fans amplify praise and rebuke the disgruntled customers. Disgruntled customers amplify their poor experience and go crazy after being blacklisted and blocked. With such a divisive customer base I don't think he's getting (or has the inclination to process) feedback needed to improve.

3
Retro News & Chat / Re: CollectorVision Phoenix Video Game System
« on: May 03, 2021, 18:04:08 PM »
Feels like I just bought a collectable then.  Something that'll de-value if I take it out of the box.

4
Retro News & Chat / Re: CollectorVision Phoenix Video Game System
« on: May 03, 2021, 07:37:26 AM »
Seems like the latest batch has gotten to customers.

Anyone hear if they plan further batches?

5
Atari Chat / Re: Discussion : Atari 2600 multiplayer games
« on: April 06, 2021, 14:07:32 PM »
Good overview of multiplayer.  I have a QuadTari for development and this helps get a feel for what's possible :)

6
Commodore Chat / Re: Lost Realms of Murkasada
« on: March 18, 2021, 22:20:40 PM »
Huge stat section to the right reminds me of Xanadu on the MSX.  I miss games that had everything on screen.  No wading through menus :)

7
Retro News & Chat / Re: Arcade USA
« on: March 12, 2021, 20:14:10 PM »
I love chunky pixels.  Someone should make a PICO-8 exclusive console :)

8
Homebrew Chat / Re: Super Mario Bros on Intellivision
« on: March 09, 2021, 17:56:21 PM »
I do like the multi colored Maryo sprite.  Probably done with layering multi sprites on top of eachother.

Also, probably, means less enemy and bonus item sprites on screen.  But, the players eyes are always on Maryo.  May as well make it pretty!  They did the same thing when making Spyro for the playstation.  Allocated a huge amount of their polygon budget to make the main character look good.

9
Homebrew Chat / Re: Super Mario Bros on Intellivision
« on: March 08, 2021, 21:41:13 PM »
Always a pity when impressive new games come out and bait cease & desist monsters like Nintendo.

That being said, the music is very, very true to form O_O

10
Retro News & Chat / Re: The History of the Atari XEGS
« on: February 26, 2021, 22:38:56 PM »
Knew exactly one kid with a XEGS.  Brought it to school once and failed to awe everyone.  Never saw it again :)

I wish the trend of augmenting consoles into full computers stayed strong.  The middle route of a sort of console / sort of computer seems like it was a hard sell.

11
Homebrew Chat / Re: Atari 7800 Dragonfly Cartridge
« on: February 04, 2021, 16:42:18 PM »
Not really an option to click, buy and have the Concerto shipped to you.  I think they even disabled the pre-order button.

Some people haven't gotten responses to pre-orders payed for ($10 deposit) in 12/4.

12
Homebrew Chat / Re: Atari 7800 Dragonfly Cartridge
« on: February 03, 2021, 14:41:03 PM »
Already have mateos solution but it's more complicated than what I'm used to.  Can't wait for the 7800 flash cart eco system to expand!

13
Sega Chat / Re: GAIN GROUND!
« on: February 01, 2021, 19:39:01 PM »
I've played it over the years.  It's definitely original.  Makes me feel like there's hope for single screen games :)

14
Homebrew Chat / New Atari 2600 Homebrew: Upp Plus Plus
« on: February 01, 2021, 00:35:56 AM »
Had to change a few things in Upp due to improvements in Stella.  Ended up with so many improvements it's really a new, exciting iteration!

Improvements include:
* 32 new hand crafted levels
* Optional Genesis C button support
* Player ships stack making 3 lives more risky due to taller hitbox

Available as a digital download pay-as-you-want at Itch io
https://theloon.itch.io/upp


15
Atari Chat / Re: Montezuma's Revenge 48k Atari version "Director's Cut"
« on: January 08, 2021, 22:09:05 PM »
This was my jam on the IBM PC in CGA mode.  Partly because I "edited" the levels by corrupting the game data.

This version looks interesting.  I caught a boss at the end exploding in a particle effect.  Wonder what other wonders are enabled by the extra RAM.

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