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Messages - davyk

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Nintendo Chat / Re: The NES Thread
« on: August 03, 2020, 13:57:19 PM »
Yes, it was a North American phenomenon and I wasn't even aware of it as I was living through it.  It's also fascinating that the SMS did not do well in the US but it did well outside of the US.  It was a capable console, so it is unfortunate people just got tied to the NES over here. 

I'm pretty sure it was by design. Nintendo ruled the US market with an iron fist. Once they got into a dominant position they threatened withholding stock if anyone considered selling competitor products. Or had distributers tied up in contracts to make it very difficult for anyone else to get in.

Missile command plays really well in MAME using 3 buttons on the keyboard for firing with a mouse for aiming. It's a different experience but still very good.  But without the spinner control playing Tempest emulated really doesn't do the game justice.

Tempest was the result of a Dave Theurer dream too.

Today's game designers would do well to take a sup of whatever he was drinking or smoking back then!!!

Both games are still magnificent and I feel privileged to have played them extensively in the arcade with their unique control schemes. :)

Sega Chat / Re: The Sega Mega Drive & Genesis Thread
« on: July 23, 2020, 20:02:34 PM »

There's a very impressive looking port of arcade Shinobi in progress for Megadrive. YT video available.

Nintendo Chat / Re: The Nintendo 64 thread.
« on: July 21, 2020, 17:40:54 PM »
This arrived today.... Treasure's Bangai O for N64.

Dear me this is wonderful. I have this for Dreamcast but have been after this for a while. Funded by several game sales!!! Plays brilliantly...It has deeper gameplay. The powerup system was stripped down for Dreamcast.

Sega Chat / Re: The Sega Dreamcast Thread
« on: July 21, 2020, 10:06:10 AM »
Managing game saves on the Dreamcast


Use of VMU colours and icons can help a bit...

Atari Chat / Re: Atari Archive
« on: July 21, 2020, 09:30:58 AM »
That gets a mention in my "games I wished I owned BITD" thread.

I remember the arcade game. The sound on it was turned way up and the sound of the clowns bouncing around could be heard half away around the arcade I used to visit. The version this arcade had a deeper bass sound for what is in this video - so it was some some of variant on the original I'm guessing -  and it became pretty much part of the atmosphere of the place :)

Atari Chat / Re: The Atari 2600 VCS Thread
« on: July 20, 2020, 01:21:44 AM »

There wasn't a game in that list I would say isn't worthy of mention. That's for sure. I remember really liking the ESB game back in the day. It's maybe the weakest in that list but it's still a good game and I can see why people would rate it highly.

Atari Chat / Re: The Atari 2600 VCS Thread
« on: July 19, 2020, 23:01:57 PM »
That's a classy list of games.

It's a pity he makes that uninformed comment about E.T. though. Makes me wonder if he has actually played it.

I doubt it.

Disagree re no.1 though. Pitfall 1 & 2 are technically impressive but I didn't like them that much. But I'm quibbling. Possibly the best top 10 list for 2600 I've seen.

Of course my list would be different but there would be a pretty big overlap with any list I'd compile.

Nintendo Chat / Re: The NES Thread
« on: July 11, 2020, 10:43:15 AM »
We didn't really experience a crash here in the UK. The 2600 naturally fizzled out and the 8 bit micros slotted into its place. The Sinclair Spectrum, C64, Atari 800/400, Amstrad 464 etc. replaced consoles as game playing platforms before the consoles came back. I went back to consoles via the NES but the Sega Master System was bigger here before the SNES and Megadrive launched.

Nintendo Chat / Re: Lockdown Wii Library Delve
« on: July 09, 2020, 10:36:44 AM »
Grand Slam Tennis

Didn't play much of this when it came out - it was the first game to come out with the motionplus controller. In fact I have little memory of even booting it up. This is a rather nice game. The devs have not gone for a Virtua Tennis look - and have  instead gone for a faux cartoon caricature look which is pleasingly effective. With motionplus mode it's a really good game that requires a high degree of skill. Many arcade tennis games auto keep the ball in play but this game will allow the ball to go out if you don't time your shots correctly. Reverting to the normal wiimote lowers the skill but it's a fun game too.

The game takes care of where you move to though you can affect it slightly with the dpad. You can take full control by pluggin in the nunchuck but I don't think I'd be up to that without plenty of practice. It remains a great pick up and play game.

This is an EA game and Nintendo published a redux of the Gamecube version of Mario Tennis with wiimote control. No M+ so it's far more arcadey but despite what I've read about the controls, I found them more than adequate. I think it's odd they dropped the option to use normal GC pad controls though. Still a really nice polished game.

Tennis is a great sport for video game translation.  A tennis court fits onto a TV screen nicely and incorporates up to 4 players with no compromises. A pile of local MP play value here. :)

Atari Chat / Re: 2600 games I wished I owned BITD
« on: July 07, 2020, 23:09:03 PM »
Will have a think about it.

Atari Chat / Re: 2600 games I wished I owned BITD
« on: July 07, 2020, 12:53:20 PM »

@zapiy Maybe I could turn this into an article for the site?

Nintendo Chat / Re: Lockdown Wii Library Delve
« on: July 04, 2020, 18:31:47 PM »
Wii Sports Resort

This one is pretty well known but it is still a surprise to go back to it and remember how much fun and how much variety is on offer here.

There's the updates to Wii Bowling and Golf with the M+ and they are improved by it quite a bit. The table tennis is as good as ever as is the archery. And the free throw 3 point basketball game I've always found compulsive -  but what has really bit me this time around is the Frisbee Golf game.

There's a Dog frisbee mode which is great for warming up - throw a frisbee at a target. A dog will track your frisbee and catch it if you are accurate enough. Totally charming and it serves as a great practice mode for Frisbee Golf. Play on a golf course throwing the frisbee - you only have to make the disc land or pass over the centre of the green to complete the hole so it very approachable. The physics are well implemented with the angle of the disc making a difference to the flight.

What is less forgiving though is the frisbee mode in Tiger Woods Golf 2010. You have land the disc in a basket so more accuracy is required - and overall it's a more exacting implementation of the game idea. I love the fact the EA added this mode to their mainstream Golf game specifically for Wii and the M+ tech (or maybe the PS3 got it with Move controllers too?).   I didn't realise either that people actually do play this IRL.

The Wii Tiger Woods games have a PILE of courses all available without DLC thankfully since the EA servers have shut down for Wii. So while the graphics on the Wii versions are obviously not as good, I find them good enough and having all the courses is compensation. I have TW 2011 and TW 2012:Masters which have even more content and keep the frisbee mode.

Well and truly hooked. :)

Wii Sports Resort and the TW games from 2010 onward are damn good Golf games too of course. The last TW game  released for Wii (TW2012:Masters) supports the balance board and if you use that in "simulation" mode it detects your movement with the board and the wiimote - it's hard to even hit the damn ball then! Of course you can switch all that off and crank it down to an arcade game. Impressive stuff.

Nintendo Chat / Re: The Nintendo 64 thread.
« on: July 02, 2020, 22:27:43 PM »

Have snagged a cart only copy of US version of Tetrisphere. I have the PAL version in really nice condition with manual and box. Japan didn't get this game so I don't see the point in paying for iffy US box art.

Very fond of Tetrisphere - it can really get its claws into me. Nothing like Tetris of course but it's a very satisfying game.

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