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Messages - davyk

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1
Atari Chat / Re: The Atari Jaguar Thread
« on: December 03, 2019, 16:06:04 PM »
Jaguar is one of the few consoles I don't own and have never owned. It's becoming an expensive thing to buy into now so I'd find it hard to justify spending on given the library which largely isn't to my tastes. I also have Saturn T2K so that itch is scratched.

However if an opportunity came up that would let me experience it at 60Hz with RGB and be able to get the likes of T2K and Raiden then I would probably take it.

2
Atari Chat / Re: The Atari Jaguar Thread
« on: December 03, 2019, 10:21:36 AM »
Jeff Minter always said he was disgusted with what he was forced to do with Defender 2000.

His direct remake of the game and the plus mode on the D2K cart look great and what he wanted to do was blocked by management because he was using similar sized sprites. He was forced to make things bigger which really hurt the playability of the game.

I can't say I have ever played it but looking at it the main ship is far too big for what is going on - esp with the speed it can move at. I watched a video of a guy who beat the game and he says he looks at the radar scope the whole time because its the only way he could react in time - leaving the main game display redundant. What a waste.

What a missed opportunity that era was. Management were even sniffy about T2K at the time because it didn't fit in with what they were expecting.

Imagine what Minter and others could have gone on to do with the Atari (and Williams?) IP - remakes of Robotron, Super Breakout, Missile Command, Asteroids, Black Widow, Xybots, Gravitar et al - all with a new look and enhanced gameplay.


Robotron 64 proved there was a market for it. It wasn't a blockbuster but it did OK.

The proposed new Atari console , if it does exist, could have been a new platform for this style of game.  Not retro games - but retro/classic style games - non timesink "won and done" games.

3
Retro News & Chat / Re: Atari Box
« on: November 29, 2019, 09:52:48 AM »

That's actually looking a lot better.

I may have to eat my words. Will see.

4
Retro News & Chat / Re: Let's Compare Peter Pack Rat
« on: November 28, 2019, 15:56:42 PM »

It tanked in the arcade unfortunately but it's a nice game.

5
Retro News & Chat / Re: Let's Compare Peter Pack Rat
« on: November 26, 2019, 11:23:23 AM »
Was a bit of a MAME favourite for me this one.

I also remember it in the arcade but didn't play it much there due to the difficulty.

6
Sega Chat / Re: The Sega Saturn Thread
« on: November 22, 2019, 21:37:09 PM »


Saturn us 25 today.

Still a splendid console. Has aged far better than its contemporaries.

7
Arcade & Pinball Chat / Large Japanese arcade now closed
« on: November 20, 2019, 14:49:35 PM »
Always sad to hear about this. Even though I have no arcade near me I was always comforted that somewhere in the world they were financially viable..

https://www.otaquest.com/kawasaki-warehouse-closing/


I wonder who will be buying up all those cabinets....

Plenty of candy cabs for sale anyhow.

8
Have watched the video and I like the design of that game. It has a real nostalgic feel to it and a nice smart look.

A quick question - does the winner wear the shades into the next match?

There's a feature of Bomberman Generations on the Gamecube where the winner of the last match is golden and shiny - such a simple thing but it adds huge bragging rights and spice for targeted revenge vendettas in multi-player matches.

9
Sega Chat / Re: The Sega Saturn Thread
« on: November 01, 2019, 10:12:37 AM »
I own 2 CRTS and I keep the smaller 21" permanently rotated for TATE shmups.

The Saturn has quite a few, as does the PS2 actually.


Re Saturn Bomberman - i'd say it's more than quite good....:)
I think it's up there with the best versions of that game.

10
Sega Chat / Re: The Sega Saturn Thread
« on: October 30, 2019, 14:57:19 PM »
Smack talk!!  :)

Maybe we could start up a high score, best times area here....have a game of the month or maybe just have a set of tables for a small number of games moderated by the OP owner.

11
Sega Chat / Re: The Sega Saturn Thread
« on: October 29, 2019, 16:51:44 PM »


I'm a scrub level player. There are people who can go a lot faster.

12
Nintendo Chat / Re: Nintendo GameCube
« on: October 28, 2019, 21:28:06 PM »

Don't think so - but I could be wrong. I think the BIOS is different on JP GCs. You see evidence of that when playing a JPN game with a Freeloader - some dialogue boxes are just garbage instead of Japanese text.

13
Sega Chat / Re: The Sega Saturn Thread
« on: October 28, 2019, 16:38:26 PM »
That looks really cool.  Which controller did you use?

Standard pad.

14
Nintendo Chat / Re: Nintendo GameCube
« on: October 28, 2019, 14:10:20 PM »
Gamecube imports. I have a small number of these.

I'll kick off with the reason I bought a JP console. Mr Driller Drill Land. This won't work with the memory card when using a Freeloader so you need a JP console. It is almost worth it on its own.

Click here for a good overview of it.

https://alchetron.com/Mr.-Driller:-Drill-Land


15
Sega Chat / Re: The Sega Saturn Thread
« on: October 28, 2019, 11:53:45 AM »

Here's a replay of a run I recorded on Sega Rally. Far from my best performance; I hadn't played in a few months.

Any thoughts on this game today? I think it still plays great. This is the JP version but I have the PAL version too and it is the best PAL port of any game I have ever seen. If anything, the controls might be a tiny bit smoother. Miraculous what they did with the dpad. It works with the wheel and 3D controller but stick with the pad myself.




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