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Messages - DreamcastRIP

#1
Top post there, RT!  ::)
#2
Quote from: "SnakeEyes"
Quote from: "DreamcastRIP"
Quote from: "SnakeEyes"I spent hours upon hours playing Speedball on the Gameboy...

If I'm not much mistaken Speedball was never released on the Game Boy but I'm happy to be corrected if it was.

Speedball 2 was released on the Game Boy though, albeit that the developer was Spidersoft, not the Bitmap Brothers. The GBA release of Speedball 2 was developed and published by Crawfish Interactive.

Speedball 2 then, I just remember playing a version of it on the Gameboy and loving it.

Considering the severe hardware limitations the game looks as good a conversion as could perhaps be hoped for -

Speed Ball 2 Brutal Deluxe GameBoy Classic Gameplay
#3
A new article about ROB, aka Famicom Robot, and the NES that's ripe for mentioning here -

http://www.computerandvideogames.com/432327/features/history-lesson-rob/

Penned for CVG by Matthew Castle, Associate Editor, Official Nintendo Magazine (UK).

The usual fare of 'conveniently worded' NES revisionism that refers to NES in "the West" when what they're actually doing is discussing the console's success in North America alone and doing so in a manner which may well be interpretted by those otherwise ignorant souls to be representative of how Nintendo's console sold in the UK, the Continent of Europe and much of the rest of the world. Precisely the kind of misrepresentation we've noted in numerous other articles quoted and/or linked in this fine thread.

My personal favourite humbug from the article are these two zingers,

Quote...the realisation of the NES' greatness

One can only assume said Official Nintendo Magazine employee is referring to the one man and his dog who actually bothered buying a NES here back in the day.

QuoteThe infamous 'videogames crash' saw consumers fall out of love with the many shoddy titles flooding the market, leading to a flat-lining of game sales.

Deary me, it's straight from the Adam Buchanan school of NES revisionion ('NES Collector's Guide' article, Retro Gamer magazine issue 101) with that flatout wrong description of the UK gaming scene having been in a parlous state back in 1986/87 and how the sainted NES apparently rescued us all from such woe and misery.  :-
#4
Quote from: "Rogue Trooper"
Quote from: "DreamcastRIP"Stop taking my jolly japes so literally, damn you!  :24:

Presumably because Christina Aguilera and Paris Hilton thought it'd look totally fabulous in a vacuous celebrity bint kinda way...





 :43:
#5
Stop taking my jolly japes so literally, damn you!  :4:
#6
Retro News & Chat / Re: Game Collection Pictures
October 07, 2013, 01:31:31 AM
Quote from: "The Laird"Sorry I lost my erection when you posted the Nintendo stuff  :24:
#7
Quote from: "Rogue Trooper"Just looking at what developers had planned to do using the DC microphone or VMU in games, let alone the online aspect, proves to me, the potential of the Dreamcast was sadly never given a chance to be realised.

Calling for back-up, police chopper in a pursuit game, using the mic to give voice commands to your dog in Stampede, using the VMU as a 2nd screen etc etc, all planned possibilities, but never happened.

Precisely. But , hey, DVDs could be played on PS2, Xbox could rip CDs to its HDD and GameCube had its cute carry handle... so gamers evidently made the sensible choice in the end.

QuoteWhat innovations do i get in today's games? more Q.T.E boss fights and cutscenes...Bahhh!.

Levolution, mate. Levolution.  :43:
#8
Quote from: "SnakeEyes"I spent hours upon hours playing Speedball on the Gameboy...

If I'm not much mistaken Speedball was never released on the Game Boy but I'm happy to be corrected if it was.

Speedball 2 was released on the Game Boy though, albeit that the developer was Spidersoft, not the Bitmap Brothers. The GBA release of Speedball 2 was developed and published by Crawfish Interactive.
#9
Quote from: "Rogue Trooper"
Quote from: "DreamcastRIP"You're inadvertently dredging up unfortunate memories for me of reading of these games in the DC magazines of the day with the subsequent disappointment of their no-show, RT.  :-

(Sadly) there's loads more yet to come.

When i see video of canned games or read up on what was planned and how DC's features would have been used, man...it's just tragic what befell the console.

Indeed. Released games such as Headhunter only hinted at what may have been possible were further generations of DC games released that built on existing knowledge in how best to exploit the hardware. Add in the subsequent advances in toolsets/development suites, middleware, etc., and it becomes all the more clear as to what could have been. Sigh...
#10
You're inadvertently dredging up unfortunate memories for me of reading of these games in the DC magazines of the day with the subsequent disappointment of their no-show, RT.  :-
#11
Quote from: "Rogue Trooper"
Quote from: "TrekMD"This "guide" serves as a place to find many handheld systems listed but its content is far from the best. 

Quote from: "AmigaJay"The GBC has a 'clear' display.....no it has the worst screen of any handheld ever! a 60w bulb is needed to use this piece of crap that was 6 years too late!

This is one of the things I hate the most about the original GBC.  I got an SP just so I didn't have to be under direct light to be able to play games.  I couldn't believe a system newer than the Lynx couldn't have a backlight as a standard feature.

GBA was'nt backlit, nor was Neo Geo Colour...

Cost cutting and attempt to save batt.life i'd guess.

I bought my original model GBA on Japanese import prior to it being released in Europe. I paid a princely sum, needless to say, so imagine my disappointment in finding that it had to be held pretty much directly beneath a strong light source just to view the damn screen properly. Unfortunate back in 1989, unforgivable in 2001.  :-
#12
It's not just you, Trek!
#13
Quote from: "onthinice"Save your money and buy and Xbox 360! :4:

Is it that I'm somehow missing out by not experiencing the dubious pleasure of being called vile names on XBL by predominantly American uncouth male teenagers?  :24:
#14
Atari Chat / Re: Big Atari Jaguar News!
October 06, 2013, 00:30:12 AM
Quote from: "The Laird"Talking about stuff is all well and good, it would be nice to see something other than box art.

Indeed. We've seen this kind of thing before in the Jag scene. Lots of talk and grandiose claims that come to nothing. Here's hoping this proves to be otherwise but some of the signs aren't good, imo.
#15
http://www.computerandvideogames.com/432302/ikaruga-devs-want-steam-port/

A 'tuned up' version of the existing Xbox 360 HD update?



 :69: