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Messages - aNdy/AL/Cosine

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Commodore Chat / Re: [C64 Demo] MD202006 - Get Well Soon
« on: June 18, 2020, 21:40:19 PM »
Great work bud, best wishes to him from us all.

I'm making a note of various forums he may not visit like this one, but he will be able to when out of hospital so he can see the good-will from the scene!

Commodore Chat / Re: [C64 Demo] MD202006 - Get Well Soon
« on: June 18, 2020, 19:29:47 PM »
Thank you both!

Commodore Chat / [C64 Demo] MD202006 - Get Well Soon
« on: June 18, 2020, 15:25:26 PM »
Some people on this forum may know T.M.R (Jason Kelk) who is ever present in the Commodore and Atari scenes.

He has been seriously ill in hospital with COVID-19, so I coded a simple little demo to cheer him up.  It contains good will messages from good friends and acquaintances and people from various online forums he visits.

The demo can be downloaded from CSDb:

The download contains the demo itself as well as the ACME source code and all data files.

Commodore Chat / Re: New and unreleased games for the Amiga
« on: June 17, 2020, 17:25:41 PM »
The floppy drive on my A1200 is dead currently (I can only boot from the HD), so no chance to transfer stuff over.  However, I've almost finished recreating my Amiga system on my RaspPi, so I'll try some of these new games.

Commodore Chat / Re: Underappreciated C64 games.
« on: June 17, 2020, 17:23:42 PM »
Hey guys reviving an old topic again here. Quick question as I know nothing about the C64 but what is the usagi yojimbo game like? I like the comic and all the reviews I can find of it say it is a great but difficult game but don't see it on must have lists or hidden gems. Would it be fair to say it is underappreciated?
Great game.  What initially seems like a fairly standard trudge through scenery turns into a thoughtful little game.  Maybe not for everyone, but if you like the comic, you'd like this!

As for under-appreciated games, I'll throw 'Citadel' into the ring.  One of my all time favourite games. 

Commodore Chat / Re: C64 platformer video
« on: June 17, 2020, 17:17:06 PM »
Entertaining video!

I never could get on with the Turrican games, but that's my fault.  Doesn't stop me admiring their greatness though, such amazing coding!

Commodore Chat / Re: Chiller 2 Demo (2 Levels)
« on: May 30, 2020, 20:30:21 PM »
Progress update for those that have asked...

Chiller 2 is now basically complete save some play testing, but these has been a bit of a setback.

Jason 'T.M.R' Kelk (coder extraordinaire and the organiser of my group Cosine) has supported me all through the games creation and is supposed to be testing before release, but things have become delayed because he has been seriously ill in hospital.

In April he contracted COVID-19 and has been on a ventilator.  His lungs are in a pretty bad condition and he's also had a tracheotomy. He is now awake and making slow progress.

His wife, Sue, has not been able to visit him in hospital due to the distancing rules and can only communicate with him via phone/tablet, of which the hospital has very few. She has setup a fund-raiser to buy more equipment for the hospital (see the link at the end of this post).

As a result, the game won't be released until it's had Jason's seal of approval. Thanks to those that have commented positively about the game over the last few months and I'm sorry about the delay. It WILL be released but only when Jason is well enough to say so!

Commodore Chat / Re: Star Trekscii
« on: May 27, 2020, 20:47:51 PM »
We intend to!

Tweeted today: Kira, Q and Hugh!

Commodore Chat / Re: Star Trekscii
« on: May 24, 2020, 17:41:36 PM »
Really cool!  Lots of characters now!
And loads more to come!

Commodore Chat / Re: Star Trekscii
« on: May 24, 2020, 14:54:21 PM »
Please take a look at the Twitter page for even more new PETSCII's!

We've even had a like from Levar Burton (TNG's Geordi LaForge) and a former TNG scenic artist!

Commodore Chat / Re: Star Trekscii
« on: May 18, 2020, 16:04:29 PM »
Loads more have been tweeted!  Visit Twitter to see the latest!

Commodore Chat / Re: Star Trekscii
« on: May 15, 2020, 16:07:19 PM »
Nice!  I approve!
Ha! Thought you might... ;)

Commodore Chat / Star Trekscii
« on: May 15, 2020, 15:12:29 PM »
A new Twitter account with daily(ish) updates mixing Star Trek and C64 lowercase ROM PETSCII art!  The artist is my (very) young Grandson, the next generation (pun intended) of Commodore64 scener!  Please follow and support this young PETSCII artist!

"Star Trek Characters done in Commodore PETSCII"

Requests considered!  Contact using the DM function on the Twitter page! You will be mentioned when/if the request is fulfilled and tweeted!

Some samples...

Commodore Chat / Chiller 2 Demo (2 Levels)
« on: March 22, 2020, 15:25:15 PM »
A little something from Cosine Systems during these difficult times, a playable 2 level demo of Chiller 2 for the C64!

Download here:

For other games and demos across multiple platforms, visit the Cosine website:

Introductions / Greetings!
« on: March 02, 2020, 20:48:39 PM »
Hello there!  My name is aNdy and I'm a member of groups Cosine ( and Arkanix Labs (

I mainly play around in 8bits, pixelling, composing and coding on the C64, but have also composed/covered music for the Commodore Plus4 and Atari 8bit machines.

You can see/hear/watch/play some of my C64 stuff on my CSDb profile here:

I keep a semi-complete 'archive' of my stuff here:

As of February 2020, I'm in the final stages of writing my first proper C64 game called 'Chiller 2'.  I'm keeping a dev blog of the experience here:

I also dabble in PureBasic and have knocked up a couple of utilities for the C64 to help with graphics work, namely creating character sets using UltrafontPC (, a mapping tool called CartographPC and a screen editor called "ChillED", both only internal to my groups at present.

I'm on Twitter here:

Some of my music is on SoundCloud here:

Some of my coding projects are on GitHub here:

I'm into 'sharing' so lots of my stuff also includes all the work files, source code and so on.



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