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Topics - TrekMD

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Retro News & Chat / The History of NARC
« on: October 20, 2019, 07:20:27 AM »
PatmanQC bring us the histroy of this violent arcade shooter...


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Retro News & Chat / The Analogue Pocket
« on: October 17, 2019, 02:46:48 AM »
Not sure if anyone has seen this but definitely worth looking at...The Analogue Pocket!


A multi-video-game-system portable handheld. A digital audio workstation with a built-in synthesizer and sequencer. A tribute to portable gaming. Out of the box, Pocket is compatible with the 2,780+ Game Boy, Game Boy Color & Game Boy Advance game cartridge library. Pocket works with cartridge adapters for other handheld systems, too. Like Game Gear. Neo Geo Pocket Color. Atari Lynx & more. Completely engineered in two FPGAs.  No emulation.

Learn more here:  https://www.analogue.co/pocket/

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Retro News & Chat / Celebrate Doom
« on: October 14, 2019, 01:38:36 AM »
This is one is particularly for @Saturn.  Issue 199 of Retro Gamer Magazine is a celebration of a certain game that dommed as all:  Doom!


Inside issue 199
This month we celebrate Doom, one of the most influential games of all time. Tom Hall, John Romero, Aubrey Hodges and Scott Miller discuss everything from Doom’s level design, to its gruesome monsters and the many clones that followed. We also look at the Cyberpunk genre and discover how Amstrad Action was made.

Features
Dissecting Doom
Tom Hall, John Romero, Aubrey Hodges and Scott Miller breakdown what made Doom great, from its weapons, monsters and levels, to the clones and conversions that followed

Bluffer’s Guide
This month we look at the Cyberpunk genre and interview many of the key people that helped shape it

The Making Of
This month we go behind the scenes of Get Dexter 2, Gauntlet The Deeper Dungeons, Tom Clancy’s Splinter Cell and discover how Amstrad Action was made

Ultimate Guide
To tie-in with Link’s Awakening on Switch, we’ve decided to breakdown everything that made the Game Boy original so much fun

The History Of
Don’t be scared, but we’re going to take a look at all the games in the Alien franchise, from the brilliant, to the awful

More Information
Retro Gamer Magazine

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Retro News & Chat / Let's Compare - Thundercats!
« on: October 12, 2019, 03:03:27 AM »
Here is a game I've never seen.  After watching the video, I guess I know why.  Has anyone played this?

ThunderCats: The Lost Eye of Thundera is a side-scrolling video game that is based on the original animated television series ThunderCats. The game was published in 1987 by Elite Systems Ltd for home computers including the Amstrad CPC, Amiga, Atari ST, Commodore 64 and ZX Spectrum. An NES version was announced and advertised but was never released.

Gameplay
Lion-O begins the game equipped with the Sword of Omens (with the Eye of Thundera missing from the hilt) but has the option to switch throughout the game between the sword and a short range energy gun. In several levels, Lion-O would jump into a flying vehicle that can fire in a similar manner as the short range energy gun. The first four levels of the game are a part of the Garden of the Elementals, where the player may choose the order they play each of the themed levels, consisting of fire, water, air, and earth.

Each level has a time limit to complete it; when it expires, Mumm-Ra appears and more goons and villains appear to make it tougher for Lion-O to finish.

Curiously, there aren't any boss fights in the game; instead, completing the regular level just announces Tygra, Panthro, or Wilykit has been rescued (after certain levels) or Mumm-Ra has been defeated and the Eye of Thundera has been restored.

Source:  Wikipedia


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Retro News & Chat / The History of the Game Boy Pocket Sonar
« on: October 10, 2019, 01:37:54 AM »
Have you ever wanted to find fish with your Game Boy? Now you can with the Pocket Sonar! Released only in Japan in 1998, Bandai's "Gyogun Tanchiki: Pocket Sonar", aka Fish Finder: Pocket Sonar, hooked up to your Game Boy and contained a fish sonar, fish encyclopedia, and even a fishing mini-game!  Check out this video from The Gaming Historian!


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Retro News & Chat / The History of Tron Arcade Game
« on: October 03, 2019, 04:28:59 AM »
PatmanQC brings us the history of the sci-fi 1982 classic arcade game based on the movie of the same title...


7

If you are into modeling kits, you might want to keep your eyes open for the newly announced SEGA Saturn kit. Bandai also announced a PlayStation one, which you can see in the gallery, these where shown at the All Japan 2019 Model Hobby Show. They are set to release sometime in March 2020.

These 2/line models are part of the ‘Best Hit Chronicle’ line. The model being used here is the SEGA Saturn HST-3200 and the PlayStation is SCPH-1000. Each kit will come with a console and one controller, which even includes the inter workings. Of course these aren’t functional, just for modeling. Each unit will cost you ¥2,500 (~$23).

Full article and plenty of pictures:  SegaBits

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Retro News & Chat / Games Based on Films
« on: September 30, 2019, 22:27:24 PM »
Here is a video from ClassicGamer74 looking at various games that were made based on movies.  These, of course, were of varying success.  Always fun to look at these and see what folks think...


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Retro News & Chat / AtGames Being Sued
« on: September 27, 2019, 00:52:08 AM »
AtGames is facing two lawsuits right now by Namco and Walgreens.  Looks like they're in quite a mess of a situation.  You can read details here:  Game maker sues over Ms. Pac-Man & Bandai Namco sues throwback console maker over Ms. Pac-Man mini-cabinet

Here are details on the Walgreens lawsuit:  Walgreens suing AtGames for breach of contract.

Or you can watch these...




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Retro News & Chat / The History of Pit Fighter
« on: September 26, 2019, 23:56:29 PM »
PatmanQC brings us the history of the very first digitized fighting game: Pit Fighter!


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Homebrew Chat / New Atari 2600 Homebrew - Oof Rescue!
« on: September 22, 2019, 22:02:54 PM »
Here is a new homebrew title for the Atari 2600 called Oof Rescue!  The game is a sequel toa game called Escape From Oof World.  In that game, Lord Dark Oof had kidnapped all the Oofs and was holding them in his castle. But somehow the Oofs were escaping in droves. It was your job to catch the Oofs as they fell and prevent them from splatting on the ground, all before Lord Dark Oof arrived in the elevator to splat you instead!

So now, there are just 8 Oofs left, being held somewhere in Lord Dark Oof’s castle. It’s your mission to take to your Oof-copter and rescue them!  The concept of the game actually borrows extremely heavily from an Atari 8-bit game called Nadral.

6 different enemies. 25 different maps. 8 levels. 412 rooms. Yes! 412 rooms!


Gameplay

So the objective is to find and rescue an Oof on each level. Fly around the maze in your Oof-copter, kill the bad guys, collect the various bonuses and find the keys to unlock certain rooms – but watch your energy levels, when you’re out of energy, you lose a life.

What’s what?


? – random bonus. It could be points, it could be energy, it could be an extra life, you might even lose points…

Lightning bolt – blue ones, 1 block of energy. Yellow ones fully replenish your energy.

Keys – to unlock doors! They also fully replenish your energy.

Locks – make sure you have the right coloured key for the right coloured locks!

Lamp posts – I don’t have a clue what these do in the original game, apart from making the screen darker. So in my version, when you shoot the bulb (and it can be tricky to line up with it), then all the baddies in that room will die.

Oof/Heart – the Oof that needs rescuing, it’ll love you forever for it!

There are two ways to play by the way. Either you can go back to the start of the level each time you die (and all items are reset), or, if you press the black & white switch (F4 in Stella) then when you die, you will reappear in the room you died in – and any items you collected previously will remain collected. All this until you lose all your lives of course – then it’s game over.


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Homebrew Chat / New Atari 2600 Homebrew - Cave Rescue
« on: September 22, 2019, 21:43:24 PM »
Here is a new 2600 game by Natanael Vasconcelos called Cave Rescue. 

Story:

In a distant human colony, aliens made a surprise attack, they destroyed several of our cities and the people who survived to such an attack took refuge in caves in the hope that something or someone come and save them and quickly, for apparently the aliens are approaching!

Goal:

Your mission is to find and rescue people, to find them you must explore the five caves and defeat a specific alien
in each of them, once this is done the position of the survivor will be revealed. After the rescue, you will appear in the next cave to make the next rescue.

Be sure to watch out for enemies and cave walls, as if touch them your ship will be destroyed, also watch your fuel (bar on left side of the screen) every time you advance in the cave or shoot it is drained.


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Homebrew Chat / New Atari 2600 Homebrew - Gene Medic
« on: September 22, 2019, 21:35:46 PM »
Gene Medic is a retro edutainment game developed for the Atari 2600 Video Computer System (VCS). The goal of the game is to cure a patient of a common disease by editing harmful mutations in their DNA while not exceeding the budget afforded by the patient and their health insurance. While some mutations are known to be harmful or helpful others are unknown until the medical literature is consulted or the appropriate biological context is identified in the patient’s electronic health record (EHR). Health insurance, medical literature, and EHR powerups will help the player save the patient during the game.


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Retro News & Chat / The History of X-Men vs Street Fighter
« on: September 22, 2019, 18:04:15 PM »
Top Hat Gaming Man brings us the history of the X-men vs Street Fighter and why the game caused controversy and outrage among gamers...


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I recently learned about this and thought I'd share it.  RETURN OF THE BORDERS – THE ATARI ST AND THE CREATIVE PEOPLE VOL. 3 has been released.   

RETURN OF THE BORDERS goes back in time when “64-bit” sounds like an irresistible promise to a digital future. Home computers, however, were left on the sidetrack. Are the creatives ready to invest again? Even in Atari’s future? The 3rd tome plunges into the darkest era of the Atari Corporation. The scene is broken and looking for its niche in an already dead games market.


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