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Messages - bartread

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Is anyone on here planning to go along to this? I'm thinking about it. It's a bit out of the way but I missed the recent event down in London.

Marketplace / Re: Are you taking the piss?
« on: March 31, 2017, 17:00:14 PM »
Fuuuuuuuuuuuuuuuuuu.... and 4 people are actually watching it. Admittedly this is probably just to see if anyone buys it, but still.

Introductions / Re: Hello retro fans
« on: March 31, 2017, 16:57:30 PM »
Hey Ben - welcome!

Yeah, those seem a bit out of whack. I'm not much of a buyer (don't have the room) but I keep an eye on eBay and you can definitely do better in terms of deals. I'm sure eventually, when working examples become scarce enough, prices will go up. Example: I used to have this Casio racing game watch as a kid that cost about £20 back in the 80s. Last year I fancied the idea of getting hold of one again only to find they were going for about £200 on eBay. Jaw hit floor, and I decided against it. It's gonna happen with consoles too, so perhaps now is a good time to buy, but we're not there yet.

Retro News & Chat / Re: Happy Amiga Day!!
« on: June 01, 2016, 15:44:35 PM »
Quote from: "zapiy"
Have you got the book?

Not yet. I've ordered it and I'm hoping it'll turn up next week.

Retro News & Chat / Re: Happy Amiga Day!!
« on: June 01, 2016, 14:45:21 PM »
(Also a belated) Happy Amiga day!

Just read AlexS's review of the Amiga Visual Compendium: ... Itemid=294. All bringing back good memories.

Announcements and Feedback / Re: You fancy helping?
« on: January 31, 2016, 22:48:42 PM »
Hey, so I know you were after some articles.

Don't know if this is what you're looking for but I've been working on an Javascript/HTML5 version of Star Castle that I'm planning to release shortly. I would have had it done already but life being what it is, the current gig I'm on has overrun by a couple of months and is getting right in the way. There's a video of an early demo at (Apologies for the crappy sound quality - couldn't get Soundflower to do proper duplex using the internal soundcard.)

Quite a lot has changed since that came out: scores, lives, level progression, better collision detection, it now works on both iOS and Android with hybrid touch/tilt controls. I'm also about to add game controller support because fundamentally, whilst touch can work really well for some types of games, I don't think it's great for controlling arcade style games. Still, once it's done you should be able to point your desktop/laptop/tablet/mobile browser at the URL and it should just work.

I think the game's probably easier than the original, at least on the lower levels. I wanted something that captured the spirit without being ludicrously hard from the outset, which I think would put a lot of people of... plus I don't have quite the same pressing need to extract as many 10p pieces from as many people as possible in the shortest time possible as a real arcade game.

Similarly I'd like to do versions of some other classics - Defender/Defender 2/Stargate being my immediate preference.

Anyway, point is, happy to write an article about it, if you think it would be interesting.



Completed Interview Questions / Re: John Romero Interview Questions Needed.
« on: September 11, 2015, 23:23:46 PM »

Introductions / Re: Greetings!
« on: September 11, 2015, 23:07:36 PM »
Hey, thanks for the kind welcome guys!

Introductions / Greetings!
« on: September 09, 2015, 23:21:55 PM »
Hi everyone,

Got a fairly keen interest in retro games and found this forum so thought I'd register. Loving the old Amiga workbench theme, btw.


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