http://www.youtube.com/watch?v=GPOlCkg2X7U
Nice set of comparisons. This is another fun game. I suppose we could add a video of Space Patrol for the INTV.Â
Amazing how many versions there are to be honest.
And here is Space Patrol for Intellivision!
http://www.youtube.com/watch?v=9nqEi_IATWI (http://www.youtube.com/watch?v=9nqEi_IATWI)
I think I am most impressed by that excellent ColecoVision version!Â
That Spectrum version is downright terrible though >:(
Only ever played the 2600 version and that was many, many years ago.Used to love it, but i could have sworn game had music...vids here just have s.fx.
Quote from: "Rogue Trooper"Only ever played the 2600 version and that was many, many years ago.Used to love it, but i could have sworn game had music...vids here just have s.fx.
Some of those versions do have music, 5200 for a start
As part of the Spy Hunter/Moon Patrol GBC review from Arcade mag (2/5)
'this game won't interest anyone other than video game historians' (and the call the cart a 'double-dissapointment'
Ouch!
Is Moon Patrol on the Pal release Midway Arcade Hits II for the DreamCast?
Being a collector of so many systems, I have learned to appreciate the different flavors of games on different consoles. The intriguing thing to me with the comparison video is the ability to do parallax scrolling by some of the earliest systems. Even the VCS seems capable of some pseudo-parallax.
The MSX version strikes me as the most visually pleasing, and the Spectrum variant is certainly high contrast with the bright colour pallet.
Also of note: I think I read once that the Intellivision was derived from the Spectrum, and the colour pallets are definitely similar between those two.
I recently picked up Space Patrol for INTV and cannot say enough good things about that version of the game.
Quote from: "sloan"Also of note: I think I read once that the Intellivision was derived from the Spectrum, and the colour pallets are definitely similar between those two.
The Spectrum came out several years after the Intellivision and has very different architecture so I think you might be getting mixed up.
Love Moon Patrol - I could do the beginner course and get half-way through the champ course on 1 credit in the arcade.
Have never played a console version
You should try some of these home versions, dav. The 5200 version is very good and Space Patrol on the Intellivision is also very well done.
Interestingly this game was originally due to be a release game for the Atari 7800 and was reportedly finished. Nobody really knows why it wasn't released, I read somewhere that Atari apparently didn't know how to market it. But I would say that is very doubtful given that the Tramiels didn't market anything! I would say that it's more likely that the license ran out and Atari didn't want to renew it. Shame because it probably would have been the definitive version.
Wow, that would have been a fantastic version on the 7800. Too bad it didn't happen!
Long before I played the original Moon Patrol, I played a clone which came out early in the life of the C64 called Moon Buggy. It played quite well actually, and for a 1983 C64 game it doesn't actually look too bad:
http://www.youtube.com/watch?v=LiY4XvklFC0
Sent from my ASUS Transformer Pad TF300T using Tapatalk HD
EDIT: Fixed as embedding didn't work from this ^
If we're talking clones....
Jeep Command on C64:
http://www.youtube.com/watch?v=_dTsNj-TiI0 (http://www.youtube.com/watch?v=_dTsNj-TiI0)
Fantastic music too boot......
Oh yeah, that was a top little game!
Quote from: "The Laird"Interestingly this game was originally due to be a release game for the Atari 7800 and was reportedly finished. Nobody really knows why it wasn't released, I read somewhere that Atari apparently didn't know how to market it. But I would say that is very doubtful given that the Tramiels didn't market anything! I would say that it's more likely that the license ran out and Atari didn't want to renew it. Shame because it probably would have been the definitive version.
Sadly I shudder to think what the great music would have been like on the 7800 sans POKEY..
Exactly the same as the 2600 version!
Quote from: "Havantgottaclue"Long before I played the original Moon Patrol, I played a clone which came out early in the life of the C64 called Moon Buggy. It played quite well actually, and for a 1983 C64 game it doesn't actually look too bad:
http://www.youtube.com/watch?v=LiY4XvklFC0 (//http)
As sue-happy as Atari was back then, how did Commodore not see any legal action on this one?
Moon Patrol was by WilliamsÂ
Phoenix was by someone else as well, b ut it didn't stop Atari from suing Imagic over Demon Attack.
Quote from: "sloan"As sue-happy as Atari was back then, how did Commodore not see any legal action on this one?
Furthermore, Commodore did not publish Moon Buggy.
Ok, let me rephrase my post a few back:
Atari was known to be sue happy at the time.
They sued Imagic over the similarity between Demon Attack and Phoenix, even though Phoenix was licensed from Amstar/Centuri.
Moon Buggy for C64 was apparently published by a company called Anirog Software.
What stopped Atari from going after Anirog when they went after Imagic over similarities between a licensed game on the VCS console and a Imagic release?
Quote from: "sloan"Ok, let me rephrase my post a few back:
Atari was known to be sue happy at the time.
They sued Imagic over the similarity between Demon Attack and Phoenix, even though Phoenix was licensed from Amstar/Centuri.
Moon Buggy for C64 was apparently published by a company called Anirog Software.
What stopped Atari from going after Anirog when they went after Imagic over similarities between a licensed game on the VCS console and a Imagic release?
Because like with Pac-Man, Atari bought the complete rights for the game on all home formats rather than just licensing it for a specific platform.
I always wondered that about Space Invaders. It was Space Invaders on Atari consoles but always named something different on other consoles.
Quote from: "onthinice"I always wondered that about Space Invaders. It was Space Invaders on Atari consoles but always named something different on other consoles.
Because the other versions were not official
Any idea why Atari or Taito never took legal action?
Quote from: "onthinice"Any idea why Atari or Taito never took legal action?
Most of the clones were made by small companies so maybe they thought it wasn't worth the trouble. Going to court is expensive and they wouldn't get much out of a tiny software house.
That makes sense. I wish Nintendo followed that rule.
The video comparison has been updated! Here is the new version for your enjoyment!
https://youtu.be/XHFeJOlSdLc
Moon Patrol is a game that should have seen an update on Jaguar, much like Tempest and Breakout. Would have been great on the Jag.
Now your talking!
Quote from: "sloan"Moon Patrol is a game that should have seen an update on Jaguar, much like Tempest and Breakout. Would have been great on the Jag.
Yes, it would have indeed been cool to see an update for the Jaguar. Moon Patrol 2000!Â
I just caught up with this thread, and watched the video.
My vote goes to the Commodore 64, followed by the Atari VCS.
The ColecoVision could have done better, it looks and sounds good; but the gameplay is slow, which makes it lose some of that high-energy arcade feel. You also can tell that the game engine slows down as the screen fills up with baddies--even the music slows down! (And the flicker! Oh, the flicker!)
The Atari VCS, strange enough, manages to retain all the fast-pace and frantic excitement of the arcade, even with the cheesiest graphics. I can imagine 8 year-old me playing it back in the day, and it would have made me feel completely satisfied in the port, and the envy of others. (For the record, I never had a VCS, which colours my perception of it, but some games really impressed me very much. This would have been one of them.)
The Apple ][ looks pretty good, but it is much too flickery and a bit slow paced.
Some of the others were so lethargic, or had sounds so annoying, that I think I would have thrown the joystick at the TV after playing it for just a couple of minutes.
One thing I missed in the video was the Intellivision version. Of course, there was never an official one, but Space Patrol replicates much of the elements of the original arcade, including the high-speed frantic action, music, and smooth parallax scrolling.
Good efforts all around!
  dZ.
Doh! I just saw that Space Patrol was indeed posted. That's what I get for replying without reading the full thread, sorry.
Quote from: "The Laird"Quote from: "sloan"Also of note: I think I read once that the Intellivision was derived from the Spectrum, and the colour pallets are definitely similar between those two.
The Spectrum came out several years after the Intellivision and has very different architecture so I think you might be getting mixed up.
In fact, the Intellivision's microprocessor (a true 16-bit CPU!) was based on the PDP-11 architecture. Just a bit of random trivia.
Quote from: "DZ-Jay"Doh! I just saw that Space Patrol was indeed posted. That's what I get for replying without reading the full thread, sorry.
Yes, Space Patrol was added on the updated video. It is a superb version also! Insofar as the ColecoVision version...Opcode games is looking to remedy the issues with it by creating a Super Game Module version of the game.Â
Here is a new video comparing various ports of Moon Patrol...
https://youtu.be/KRCGsmV7LmA