http://youtu.be/8Vh15UX-q40 (//http)
No FX chip was used for this demo, just a simple 3.58Mhz 65816.
I'm no coder and don't know if that's impressive or not, but it looks good to me.
Very clever stuff.
Looks pretty good.Â

Â
The thing is Treasure could do these sorts of things on the Genesis due to the higher CPU clock rate. The SNES CPU wasn't very fast and the type of ROM you used also dictated how fast you went.
Mode 7 involved a whole tile plane so it couldn't work well with multiple joints like this. It works well for Mario Kart maps or 2D bosses that zoom and rotate as a whole.
Very neat stuff!
UPDATE: If you look at the other videos you can see the amazing progress from his first demo. Also, his first demo includes source code. This is a huge gift to other coders who are just starting out themselves. Bravo!
What video did I ever release a source code for?
Quote from: "Aaendi"What video did I ever release a source code for?
Oops! It was a demo that you "liked" and not uploaded. My apologizes

My First SNES Demo (//http)
My old account is psycopathicteen, if you want to see some really old demos.