Well, apart from encouraging (nagging?) Lee the (tolerant of idiots like me) programmer, I'm not really contributing much - other than trying to reach out and find people with items and code that they don't realise are of interest to a wide audience. To this end, I'm still looking and trying to talk with people.
There isn't much more that we are likely to find (there wasn't much to start with), but we have at least lots of demos and test programs for the various versions of the machine, all of the famous demos - and 2 full games (Robocod for the later MSU version of the Konix and LN2 for the Konix Multisystem).
I'm trying my best to preserve and tell the story of the Konix - by giving everyone a voice and a fair chance to put their side of the story across. I think I have now talked to everyone concerned - or at least tried to talk to them (sometimes I get nowhere, sometimes they don't remember anything, sometimes they just clam up). Frustratingly, there are a couple of people who will probably take their knowledge to the grave with them. And I know for sure they have things worth sharing...
As for letting you have the game - don't worry, we aren't trying to keep this to ourselves, it is absolutely our intention to see the game released - but released the correct and legal way with the blessing of the copyright owner and those that were involved in writing the software.
It may be a while before we find a route through to getting it released, neither of us are particularly keen to get sued, but we are keen to allow people's creative efforts to be experienced and appreciated.
If nothing else, the act of digital preservation has been performed, and that means we actually have something tangible to talk about.
There isn't much more that we are likely to find (there wasn't much to start with), but we have at least lots of demos and test programs for the various versions of the machine, all of the famous demos - and 2 full games (Robocod for the later MSU version of the Konix and LN2 for the Konix Multisystem).
I'm trying my best to preserve and tell the story of the Konix - by giving everyone a voice and a fair chance to put their side of the story across. I think I have now talked to everyone concerned - or at least tried to talk to them (sometimes I get nowhere, sometimes they don't remember anything, sometimes they just clam up). Frustratingly, there are a couple of people who will probably take their knowledge to the grave with them. And I know for sure they have things worth sharing...
As for letting you have the game - don't worry, we aren't trying to keep this to ourselves, it is absolutely our intention to see the game released - but released the correct and legal way with the blessing of the copyright owner and those that were involved in writing the software.
It may be a while before we find a route through to getting it released, neither of us are particularly keen to get sued, but we are keen to allow people's creative efforts to be experienced and appreciated.
If nothing else, the act of digital preservation has been performed, and that means we actually have something tangible to talk about.